summaryrefslogtreecommitdiff
path: root/src/gpu/demo_effects.h
AgeCommit message (Expand)Author
28 hoursRefactor Effect class to centralize common uniforms managementskal
28 hoursfeat: WGSL Uniform Buffer Validation & Consolidation (Task #75)skal
28 hourschore: Apply clang-format to C++ source filesskal
29 hoursfix: Resolve WebGPU uniform buffer alignment issues (Task #74)skal
29 hoursfix: Resolve WebGPU uniform buffer alignment issues (Task #74)skal
41 hoursfeat: Fix CircleMaskEffect and RotatingCubeEffect auxiliary texture maskingskal
43 hoursfix tree, remove Distort effectskal
44 hoursfeat(gpu): Add VignetteEffect and related filesskal
45 hoursfeat(gpu): Add parameter-driven GaussianBlurEffectskal
46 hoursfeat(gpu): Add parameter-driven ChromaAberrationEffectskal
47 hoursfeat(gpu): Implement shader parametrization systemskal
3 daysrefactor: Bundle GPU context into GpuContext structskal
5 daysfeat(audio): Complete Task #56 - Audio Lifecycle Refactor (All Phases)skal
6 daysfeat: Optional sequence end times and comprehensive effect documentationskal
9 daysfeat(gpu/assets): Fix tests, integrate bumpy 3D renderer and procedural assetsskal
9 daysfeat(gpu): Integrate bumpy 3D renderer into main demoskal
10 daysChore: Apply clang-format to the codebaseskal
10 daysRefactor: Move common GPU fields to base Effect classesskal
10 daysRefactor: Split demo effects and shaders into individual filesskal
10 daysclang-formatskal
10 daysfix(gpu): resolve multiple WebGPU validation and runtime errorsskal
10 daysfeat: Full implementation of post-processing pipeline and new effectsskal
10 daysfeat: Multi-pass rendering architecture and effect stubsskal
10 daysfeat: Implement Sequence Compiler for data-driven choreographyskal
10 daysfeat: Implement Sequence and Effect system for demo choreographyskal