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authorskal <pascal.massimino@gmail.com>2026-02-01 01:33:47 +0100
committerskal <pascal.massimino@gmail.com>2026-02-01 01:33:47 +0100
commit709067df5303ddf0715f56903ccfdb877cb4db7e (patch)
tree767fbbf284ebf4084d73c8f7553487316c44a7d0 /src/gpu/demo_effects.h
parente82ba031c138eb8ee72ed976b270217228a42c64 (diff)
Refactor: Split demo effects and shaders into individual files
Split src/gpu/demo_effects.cc into individual .cc files for each effect and created separate files for post-processing helpers and WGSL shaders. Updated src/gpu/demo_effects.h to be a central header for all effect-related declarations and adjusted CMakeLists.txt accordingly.
Diffstat (limited to 'src/gpu/demo_effects.h')
-rw-r--r--src/gpu/demo_effects.h4
1 files changed, 3 insertions, 1 deletions
diff --git a/src/gpu/demo_effects.h b/src/gpu/demo_effects.h
index 160ce65..e94f015 100644
--- a/src/gpu/demo_effects.h
+++ b/src/gpu/demo_effects.h
@@ -4,6 +4,8 @@
#pragma once
#include "effect.h"
#include "gpu/gpu.h"
+#include "gpu/effects/post_process_helper.h"
+#include "gpu/effects/shaders.h"
#include <memory>
static const int NUM_PARTICLES = 10000;
@@ -139,4 +141,4 @@ class ChromaAberrationEffect : public PostProcessEffect {
// Auto-generated function to populate the timeline
void LoadTimeline(MainSequence& main_seq, WGPUDevice device, WGPUQueue queue,
- WGPUTextureFormat format);
+ WGPUTextureFormat format); \ No newline at end of file