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Vide-coded 64k demo system
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PROJECT_CONTEXT.md
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Author
31 hours
feat(cnn_v3): Phase 4 complete — CNNv3Effect C++ + FiLM uniform upload
skal
31 hours
feat(cnn_v3): Phase 3 complete — WGSL U-Net inference shaders
skal
2 days
feat(cnn_v3): Phase 1 complete - GBufferEffect integrated + HOWTO playbook
skal
12 days
ntsc: factor common code into snippet; add RGB and YIQ input variants
skal
13 days
docs: update PROJECT_CONTEXT with new color/color_c64 snippets (27 shaders)
skal
2026-03-06
feat(effects): add Scratch post-process effect with reusable scratch_lines sn...
skal
2026-03-05
fix(audio): correct OLA synthesis and extract shared ola_encode/ola_decode
skal
2026-03-05
fix(audio): OLA encoder never ran; version never propagated to decoder
skal
2026-03-02
docs: update PROJECT_CONTEXT, TODO, COMPLETED for OLA-IDCT
skal
2026-02-28
refactor: move common/shaders/ to src/shaders/
skal
2026-02-23
docs(build): add WSL (Windows 10) build support and documentation
skal
2026-02-21
fix(tests): Resolve intermittent SIGTRAP in test_effect_base
skal
2026-02-21
docs: Update test count in PROJECT_CONTEXT.md to 35/35.
skal
2026-02-20
feat(sequence): port Scene1Effect + fix seq_compiler absolute time bug
skal
2026-02-16
docs: streamline and consolidate markdown documentation
skal
2026-02-16
refactor: remove v2 versioning artifacts, establish Sequence as canonical system
skal
2026-02-16
fix(tests): resolve all v2 test failures, 35/35 passing
skal
2026-02-16
feat(sequence): complete v2 migration with DAG-based routing
skal
2026-02-16
docs: update for Sequence v2 phases 1-2
skal
2026-02-15
refactor(cnn): rename cnn_effect to cnn_v1_effect for clarity
skal
2026-02-14
refactor(wgsl): modularize common shader functions
skal
2026-02-14
Update docs: CNN v2 sigmoid activation summary
skal
2026-02-13
Documentation: Update for file hierarchy reorganization
skal
2026-02-12
Update docs: CNN v2 weights loading fixed and validated
skal
2026-02-12
Update docs and help messages for CNN v2 completion
skal
2026-02-12
CNN v2 documentation update - Phase 5 complete
skal
2026-02-12
docs: update test status to 100% and fix broken references
skal
2026-02-12
remove some artefacts. update docs.
skal
2026-02-12
docs: consolidate beat-based timing documentation
skal
2026-02-11
fix: CNN test tool GPU readback with wgpuDevicePoll
skal
2026-02-11
feat: Add CNN shader testing tool with GPU texture readback
skal
2026-02-10
docs: Add CNN effect documentation and update project status
skal
2026-02-09
docs: Streamline top-level documentation
skal
2026-02-09
docs: Update docs for Task #76 size measurement
skal
2026-02-09
docs: Streamline top-level project files
skal
2026-02-09
feat: Add Task #77 for workspace system architecture
skal
2026-02-09
docs: Update documentation and clean up obsolete files
skal
2026-02-09
docs: Condense essential context files (856→599 lines)
skal
2026-02-09
docs: Archive Feb 9 completed tasks and clarify build configs
skal
2026-02-09
docs: Simplify all design docs (50% reduction, 1687 lines removed)
skal
2026-02-09
fix: Resolve WebGPU uniform buffer alignment issues (Task #74)
skal
2026-02-08
docs: Update documentation for shader parametrization progress
skal
2026-02-08
update doc
skal
2026-02-08
docs: Update project state with recent improvements
skal
2026-02-08
docs: Update project context and todo list for plane_distance integration
skal
2026-02-08
feat(audio): Eliminate temp buffer allocations and add explicit clipping (Tas...
skal
2026-02-08
feat(audio, tools): Add Task #72 and enhance Blender exporter
skal
2026-02-08
refactor(audio): Finalize audio sync, update docs, and clean up test artifacts
skal
2026-02-08
docs: Mark Task #39 as complete
skal
2026-02-08
feat(3d): Implement Blender export and binary scene loading pipeline
skal
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