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2026-03-03fix(build): add spectool to DEMO_BUILD_TOOLS cmake targetskal
2026-03-01feat(audio): add experimental MP3 on-demand range decoderskal
2026-02-28fix(tools/shadertoy): fix Next Steps instructions and update EFFECT_WORKFLOW.mdskal
2026-02-28refactor(gpu): move RenderPipelineBuilder impl to pipeline_builder.ccskal
2026-02-28refactor(gpu): move SamplerCache impl to .cc, expose single entry pointskal
2026-02-28remove vestigial demo_effects.ccskal
2026-02-20feat(sequence): port Scene1Effect + fix seq_compiler absolute time bugskal
2026-02-17fix(build): Resolve clean build failure from generated timeline headerskal
2026-02-17fix(build): Resolve Windows cross-compilation failuresskal
2026-02-17feat: Rename GPU stub and headless files and update referencesskal
2026-02-17refactor: move shaders.{h,cc} to src/effects and remove v2 suffixskal
2026-02-16fix: make test_demo use workspace files, remove obsolete tools/test_demo.*skal
2026-02-16refactor: remove C++ seq_compiler and Gantt chart referencesskal
2026-02-16feat: Add PeakMeterEffect v2 for test_demo audio visualizationskal
2026-02-16feat: Add FlashEffect for audio/visual sync testingskal
2026-02-16refactor: remove v2 versioning artifacts, establish Sequence as canonical systemskal
2026-02-16feat(sequence): complete v2 migration with DAG-based routingskal
2026-02-16test(audio): remove brittle SilentBackendTestskal
2026-02-16feat(sequence): port hybrid_3d_effect to v2skal
2026-02-16feat(sequence): port rotating_cube_effect to v2skal
2026-02-16feat(sequence): port particles_effect to v2skal
2026-02-16feat(sequence): integrate v2 timeline with build systemskal
2026-02-16feat(sequence): create v2 timeline with placeholder effectsskal
2026-02-16feat(sequence): complete phase 3 - v2 shader integration and effect portsskal
2026-02-16test(sequence): Disable e2e test pending shader fixskal
2026-02-16feat(sequence): Clean up compiler and add test accessorskal
2026-02-16feat(sequence): Phase 3 - Port 3 effects to v2skal
2026-02-16feat(sequence): Phase 1 - Sequence v2 foundationskal
2026-02-15refactor(cnn): rename cnn_effect to cnn_v1_effect for clarityskal
2026-02-15refactor(cnn): isolate CNN v2 to cnn_v2/ subdirectoryskal
2026-02-15fix(cmake): add asset generation dependencies to library targetsskal
2026-02-15refactor(build): granular asset tracking and CMake deduplicationskal
2026-02-14feat(gpu): add SDF camera infrastructure and effect base classskal
2026-02-14refactor(gpu): Relocate effects to src/effects and streamline includesskal
2026-02-14feat: Move test_platform.cc to util subdirectoryskal
2026-02-14Refactor: extract setup_standard_textures helperskal
2026-02-14Refactor: factorize WGPU init code for 3D testsskal
2026-02-14Factor common test patterns into reusable utilitiesskal
2026-02-14Remove non-functional Gantt test scriptsskal
2026-02-13Refactor: Reorganize workspaces and remove assets/ directoryskal
2026-02-13Refactor: Move application entry points to src/app/skal
2026-02-12CNN v2: parametric static features - Phases 1-4skal
2026-02-11fix: Guard cnn_test build with STRIP_ALL checkskal
2026-02-11refactor: Modularize CMake build system into 10 specialized modulesskal
2026-02-09feat: Implement workspace system (Task #77)skal
2026-01-31Add Windows cross-compilation support (MinGW) and emulation (Wine)skal