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authorskal <pascal.massimino@gmail.com>2026-02-11 08:19:05 +0100
committerskal <pascal.massimino@gmail.com>2026-02-11 08:19:05 +0100
commitfdf9345d5de1c951603e5da3ee8454e9efe2dc28 (patch)
treeee0dcf35de7d2800b20faf861cd70cb168d773f8 /cmake
parent6d64674f7e3d00a9d18ec61eaf968ed37c8e849b (diff)
refactor: Modularize CMake build system into 10 specialized modules
Refactor monolithic 866-line CMakeLists.txt into 54-line orchestrator + 10 modules: - DemoOptions.cmake - Build option declarations - DemoConfig.cmake - Option implications and platform detection - DemoCommon.cmake - Shared macros (conditional sources, size opts, linking) - DemoDependencies.cmake - External library discovery (WGPU, GLFW) - DemoSourceLists.cmake - Conditional source file lists - DemoLibraries.cmake - Subsystem library targets - DemoTools.cmake - Build tools (asset_packer, compilers) - DemoCodegen.cmake - Code generation (assets, timeline, music) - DemoExecutables.cmake - Main binaries (demo64k, test_demo) - DemoTests.cmake - Test infrastructure (36 tests) - Validation.cmake - Uniform buffer validation Benefits: - 94% reduction in main file size (866 → 54 lines) - Conditional module inclusion (tests only parsed if DEMO_BUILD_TESTS=ON) - Shared macros eliminate 200+ lines of repetition - Clear separation of concerns All 36 tests passing. All build modes verified. Documentation: Created doc/CMAKE_MODULES.md with module architecture. Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
Diffstat (limited to 'cmake')
-rw-r--r--cmake/DemoCodegen.cmake117
-rw-r--r--cmake/DemoCommon.cmake199
-rw-r--r--cmake/DemoConfig.cmake77
-rw-r--r--cmake/DemoDependencies.cmake33
-rw-r--r--cmake/DemoExecutables.cmake96
-rw-r--r--cmake/DemoLibraries.cmake30
-rw-r--r--cmake/DemoOptions.cmake19
-rw-r--r--cmake/DemoSourceLists.cmake57
-rw-r--r--cmake/DemoTests.cmake270
-rw-r--r--cmake/DemoTools.cmake48
-rw-r--r--cmake/Validation.cmake40
11 files changed, 986 insertions, 0 deletions
diff --git a/cmake/DemoCodegen.cmake b/cmake/DemoCodegen.cmake
new file mode 100644
index 0000000..6c56cbd
--- /dev/null
+++ b/cmake/DemoCodegen.cmake
@@ -0,0 +1,117 @@
+# Code Generation Module
+# Asset packing, timeline compilation, and music compilation
+
+# =============================================================================
+# Helper Functions
+# =============================================================================
+
+# Helper to parse asset list and extract individual file paths
+function(parse_asset_list INPUT_TXT OUT_FILE_LIST)
+ set(ASSET_FILES "")
+ if(EXISTS ${INPUT_TXT})
+ # Get directory of INPUT_TXT for relative path resolution
+ get_filename_component(INPUT_DIR ${INPUT_TXT} DIRECTORY)
+
+ file(STRINGS ${INPUT_TXT} LINES)
+ foreach(LINE ${LINES})
+ # Skip comments and empty lines
+ string(STRIP "${LINE}" LINE)
+ if(NOT LINE MATCHES "^#" AND NOT LINE STREQUAL "")
+ # Extract filename (third field: ASSET_NAME, COMPRESSION, FILENAME, DESC)
+ string(REGEX REPLACE "^[^,]+,[^,]+,[ ]*([^,]+).*" "\\1" FILENAME "${LINE}")
+ string(STRIP "${FILENAME}" FILENAME)
+
+ # Try workspace-relative path first
+ set(FULL_PATH "${INPUT_DIR}/${FILENAME}")
+ if(NOT EXISTS ${FULL_PATH})
+ # Fall back to legacy path for compatibility
+ set(FULL_PATH "${CMAKE_CURRENT_SOURCE_DIR}/assets/final/${FILENAME}")
+ endif()
+
+ if(EXISTS ${FULL_PATH})
+ list(APPEND ASSET_FILES ${FULL_PATH})
+ endif()
+ endif()
+ endforeach()
+ endif()
+ set(${OUT_FILE_LIST} ${ASSET_FILES} PARENT_SCOPE)
+endfunction()
+
+# Pack assets for demo (output to src/generated/)
+function(pack_assets NAME INPUT_TXT HEADER_VAR DATA_CC_VAR TARGET_NAME)
+ set(OUT_H ${CMAKE_CURRENT_SOURCE_DIR}/src/generated/${NAME}.h)
+ set(OUT_CC ${CMAKE_CURRENT_SOURCE_DIR}/src/generated/${NAME}_data.cc)
+
+ # Parse asset list to get individual file dependencies
+ parse_asset_list(${INPUT_TXT} ASSET_FILE_DEPS)
+
+ add_custom_command(
+ OUTPUT ${OUT_H} ${OUT_CC}
+ COMMAND ${CMAKE_COMMAND} -E make_directory ${CMAKE_CURRENT_SOURCE_DIR}/src/generated
+ COMMAND ${ASSET_PACKER_CMD} ${INPUT_TXT} ${OUT_H} ${OUT_CC}
+ DEPENDS ${ASSET_PACKER_DEPENDS} ${INPUT_TXT} ${ASSET_FILE_DEPS}
+ COMMENT "Generating assets for ${NAME}..."
+ )
+ set(${HEADER_VAR} ${OUT_H} PARENT_SCOPE)
+ set(${DATA_CC_VAR} ${OUT_CC} PARENT_SCOPE)
+ add_custom_target(${TARGET_NAME} DEPENDS ${OUT_H} ${OUT_CC})
+endfunction()
+
+# Pack test assets (output to build/src/generated_test/)
+function(pack_test_assets NAME INPUT_TXT HEADER_VAR DATA_CC_VAR TARGET_NAME)
+ set(OUT_H ${CMAKE_CURRENT_BINARY_DIR}/src/generated_test/${NAME}.h)
+ set(OUT_CC ${CMAKE_CURRENT_BINARY_DIR}/src/generated_test/${NAME}_data.cc)
+
+ # Parse asset list to get individual file dependencies
+ parse_asset_list(${INPUT_TXT} ASSET_FILE_DEPS)
+
+ add_custom_command(
+ OUTPUT ${OUT_H} ${OUT_CC}
+ COMMAND ${CMAKE_COMMAND} -E make_directory ${CMAKE_CURRENT_BINARY_DIR}/src/generated_test
+ COMMAND ${ASSET_PACKER_CMD} ${INPUT_TXT} ${OUT_H} ${OUT_CC}
+ DEPENDS ${ASSET_PACKER_DEPENDS} ${INPUT_TXT} ${ASSET_FILE_DEPS}
+ COMMENT "Generating assets for test ${NAME}..."
+ )
+ set(${HEADER_VAR} ${OUT_H} PARENT_SCOPE)
+ set(${DATA_CC_VAR} ${OUT_CC} PARENT_SCOPE)
+ add_custom_target(${TARGET_NAME} DEPENDS ${OUT_H} ${OUT_CC})
+endfunction()
+
+# =============================================================================
+# Generation Targets
+# =============================================================================
+
+# Timeline compilation
+set(DEMO_SEQ_PATH ${WORKSPACE_TIMELINE})
+set(GENERATED_TIMELINE_CC ${CMAKE_CURRENT_SOURCE_DIR}/src/generated/timeline.cc)
+add_custom_command(
+ OUTPUT ${GENERATED_TIMELINE_CC}
+ COMMAND ${CMAKE_COMMAND} -E make_directory ${CMAKE_CURRENT_SOURCE_DIR}/src/generated
+ COMMAND ${SEQ_COMPILER_CMD} ${DEMO_SEQ_PATH} ${GENERATED_TIMELINE_CC}
+ DEPENDS ${SEQ_COMPILER_DEPENDS} ${DEMO_SEQ_PATH}
+ src/gpu/demo_effects.h
+ COMMENT "Compiling demo sequence from workspace ${DEMO_WORKSPACE}..."
+)
+add_custom_target(generate_timeline ALL DEPENDS ${GENERATED_TIMELINE_CC})
+
+# Music compilation
+set(TRACKER_MUSIC_PATH ${WORKSPACE_MUSIC})
+set(GENERATED_MUSIC_DATA_CC ${CMAKE_CURRENT_SOURCE_DIR}/src/generated/music_data.cc)
+add_custom_command(
+ OUTPUT ${GENERATED_MUSIC_DATA_CC}
+ COMMAND ${CMAKE_COMMAND} -E make_directory ${CMAKE_CURRENT_SOURCE_DIR}/src/generated
+ COMMAND ${TRACKER_COMPILER_FINAL_CMD} ${TRACKER_MUSIC_PATH} ${GENERATED_MUSIC_DATA_CC}
+ DEPENDS ${TRACKER_COMPILER_FINAL_DEPENDS} ${TRACKER_MUSIC_PATH} tracker_compiler_host
+ COMMENT "Compiling tracker music from workspace ${DEMO_WORKSPACE}..."
+)
+add_custom_target(generate_tracker_music ALL DEPENDS ${GENERATED_MUSIC_DATA_CC})
+
+# Asset packing
+pack_assets(assets ${WORKSPACE_ASSETS} GEN_DEMO_H GEN_DEMO_CC generate_demo_assets)
+pack_test_assets(test_assets ${CMAKE_CURRENT_SOURCE_DIR}/assets/final/test_assets_list.txt GEN_TEST_H GEN_TEST_CC generate_test_assets)
+
+# Mark generated files so CMake always checks if they need rebuilding
+set_source_files_properties(${GEN_DEMO_H} ${GEN_DEMO_CC} PROPERTIES GENERATED TRUE)
+set_source_files_properties(${GEN_TEST_H} ${GEN_TEST_CC} PROPERTIES GENERATED TRUE)
+set_source_files_properties(${GENERATED_TIMELINE_CC} PROPERTIES GENERATED TRUE)
+set_source_files_properties(${GENERATED_MUSIC_DATA_CC} PROPERTIES GENERATED TRUE)
diff --git a/cmake/DemoCommon.cmake b/cmake/DemoCommon.cmake
new file mode 100644
index 0000000..1c63b26
--- /dev/null
+++ b/cmake/DemoCommon.cmake
@@ -0,0 +1,199 @@
+# CMake Common Utilities
+# Shared macros and functions for the demo64k build system
+
+# =============================================================================
+# demo_set_conditional_sources(VAR HEADLESS_LIST STRIP_LIST NORMAL_LIST)
+# =============================================================================
+# Simplifies 3-branch conditional source lists based on build mode
+#
+# Arguments:
+# VAR - Output variable name (e.g., GPU_SOURCES)
+# HEADLESS_LIST - Sources for DEMO_HEADLESS mode
+# STRIP_LIST - Sources for DEMO_STRIP_EXTERNAL_LIBS mode
+# NORMAL_LIST - Sources for normal builds
+#
+# Usage:
+# demo_set_conditional_sources(GPU_SOURCES
+# "src/gpu/headless_gpu.cc;src/gpu/effect.cc"
+# "src/gpu/stub_gpu.cc"
+# "src/gpu/gpu.cc;src/gpu/effect.cc"
+# )
+function(demo_set_conditional_sources VAR HEADLESS_LIST STRIP_LIST NORMAL_LIST)
+ if(DEMO_HEADLESS)
+ set(${VAR} ${HEADLESS_LIST} PARENT_SCOPE)
+ elseif(DEMO_STRIP_EXTERNAL_LIBS)
+ set(${VAR} ${STRIP_LIST} PARENT_SCOPE)
+ else()
+ set(${VAR} ${NORMAL_LIST} PARENT_SCOPE)
+ endif()
+endfunction()
+
+# =============================================================================
+# demo_apply_size_optimizations(TARGET)
+# =============================================================================
+# Applies platform-specific size optimization flags to a target
+#
+# Arguments:
+# TARGET - CMake target name
+#
+# Behavior:
+# - Only applies if DEMO_SIZE_OPT is enabled
+# - MSVC: /Os /GS- /OPT:REF /OPT:ICF
+# - Apple: -Os -Wl,-dead_strip
+# - Linux: -Os -ffunction-sections -fdata-sections -Wl,--gc-sections -s
+#
+# Usage:
+# demo_apply_size_optimizations(demo64k)
+function(demo_apply_size_optimizations TARGET)
+ if(DEMO_SIZE_OPT)
+ if(MSVC)
+ target_compile_options(${TARGET} PRIVATE /Os /GS-)
+ target_link_options(${TARGET} PRIVATE /OPT:REF /OPT:ICF /INCREMENTAL:NO)
+ elseif(APPLE)
+ target_compile_options(${TARGET} PRIVATE -Os)
+ target_link_options(${TARGET} PRIVATE -Wl,-dead_strip)
+ else()
+ target_compile_options(${TARGET} PRIVATE -Os -ffunction-sections -fdata-sections)
+ target_link_options(${TARGET} PRIVATE -Wl,--gc-sections -s)
+ endif()
+ endif()
+endfunction()
+
+# =============================================================================
+# demo_link_libraries_ordered(TARGET)
+# =============================================================================
+# Links subsystem libraries in correct order with platform-specific quirks
+#
+# Arguments:
+# TARGET - CMake target name
+#
+# Link Order:
+# - Circular dependencies on Linux require --start-group/--end-group
+# - Apple uses direct linking
+# - DEMO_STRIP_EXTERNAL_LIBS mode excludes DEMO_LIBS
+#
+# Usage:
+# demo_link_libraries_ordered(demo64k)
+function(demo_link_libraries_ordered TARGET)
+ if(DEMO_STRIP_EXTERNAL_LIBS)
+ # Size measurement mode: No external libraries
+ if(APPLE)
+ target_link_libraries(${TARGET} PRIVATE 3d gpu audio procedural util)
+ else()
+ target_link_libraries(${TARGET} PRIVATE
+ -Wl,--start-group 3d gpu audio procedural util -Wl,--end-group
+ pthread m)
+ endif()
+ else()
+ # Normal mode: Link external libraries
+ if(APPLE)
+ target_link_libraries(${TARGET} PRIVATE 3d gpu audio procedural util ${DEMO_LIBS})
+ else()
+ target_link_libraries(${TARGET} PRIVATE
+ -Wl,--start-group 3d gpu audio procedural util -Wl,--end-group
+ ${DEMO_LIBS})
+ endif()
+ endif()
+endfunction()
+
+# =============================================================================
+# demo_add_test_with_deps(NAME TEST_NAME LABEL SOURCE [SOURCES...]
+# [LINK libs...] [DEPENDS targets...]
+# [DEFINITIONS defs...] [INCLUDES dirs...])
+# =============================================================================
+# Streamlined test registration with automatic dependency handling
+#
+# Arguments:
+# NAME - Executable target name
+# TEST_NAME - CTest test name
+# LABEL - Test label for subsystem grouping (audio, gpu, 3d, assets, util)
+# SOURCE - First source file (required)
+# SOURCES... - Additional source files (parsed until keyword)
+#
+# Optional Keywords:
+# LINK libs... - Libraries to link (parsed until next keyword)
+# DEPENDS targets... - Target dependencies (parsed until next keyword)
+# DEFINITIONS defs... - Compile definitions (parsed until next keyword)
+# INCLUDES dirs... - Include directories (parsed until next keyword)
+#
+# Usage:
+# demo_add_test_with_deps(test_window HammingWindowTest audio
+# src/tests/audio/test_window.cc
+# ${GEN_DEMO_CC}
+# LINK audio util procedural ${DEMO_LIBS}
+# DEPENDS generate_demo_assets
+# )
+function(demo_add_test_with_deps NAME TEST_NAME LABEL)
+ set(options "")
+ set(oneValueArgs "")
+ set(multiValueArgs LINK DEPENDS DEFINITIONS INCLUDES)
+
+ # Collect sources until we hit a keyword
+ set(SOURCES "")
+ set(current_list SOURCES)
+ set(keyword_mode FALSE)
+
+ foreach(arg ${ARGN})
+ if(arg STREQUAL "LINK" OR arg STREQUAL "DEPENDS" OR
+ arg STREQUAL "DEFINITIONS" OR arg STREQUAL "INCLUDES")
+ set(current_list ${arg})
+ set(keyword_mode TRUE)
+ else()
+ list(APPEND ${current_list} ${arg})
+ endif()
+ endforeach()
+
+ # Create test executable
+ add_executable(${NAME} ${SOURCES})
+ add_test(NAME ${TEST_NAME} COMMAND ${NAME})
+ set_tests_properties(${TEST_NAME} PROPERTIES LABELS "${LABEL}")
+
+ # Apply optional parameters
+ if(DEFINED LINK)
+ target_link_libraries(${NAME} PRIVATE ${LINK})
+ endif()
+
+ if(DEFINED DEPENDS)
+ add_dependencies(${NAME} ${DEPENDS})
+ endif()
+
+ if(DEFINED DEFINITIONS)
+ target_compile_definitions(${NAME} PRIVATE ${DEFINITIONS})
+ endif()
+
+ if(DEFINED INCLUDES)
+ target_include_directories(${NAME} PRIVATE ${INCLUDES})
+ endif()
+endfunction()
+
+# =============================================================================
+# add_demo_executable(NAME SOURCES...)
+# =============================================================================
+# Creates an executable for the demo
+#
+# Arguments:
+# NAME - Executable target name
+# SOURCES - Source files
+#
+# Note: target_link_libraries must be called manually to ensure correct order
+macro(add_demo_executable NAME)
+ add_executable(${NAME} ${ARGN})
+endmacro()
+
+# =============================================================================
+# add_demo_test(NAME TEST_NAME LABEL SOURCES...)
+# =============================================================================
+# Creates a test executable and registers it with CTest (legacy macro)
+#
+# Arguments:
+# NAME - Executable target name
+# TEST_NAME - CTest test name
+# LABEL - Test label for subsystem grouping
+# SOURCES - Source files
+#
+# Note: Use demo_add_test_with_deps() for new tests
+macro(add_demo_test NAME TEST_NAME LABEL)
+ add_executable(${NAME} ${ARGN})
+ add_test(NAME ${TEST_NAME} COMMAND ${NAME})
+ set_tests_properties(${TEST_NAME} PROPERTIES LABELS "${LABEL}")
+endmacro()
diff --git a/cmake/DemoConfig.cmake b/cmake/DemoConfig.cmake
new file mode 100644
index 0000000..b3167c4
--- /dev/null
+++ b/cmake/DemoConfig.cmake
@@ -0,0 +1,77 @@
+# Configuration Implications and Platform Detection
+# Processes build options and sets up platform-specific definitions
+
+# Option hierarchy: ALL_OPTIONS → FINAL_STRIP → STRIP_ALL → SIZE_OPT
+if(DEMO_ALL_OPTIONS)
+ set(DEMO_SIZE_OPT ON)
+ set(DEMO_STRIP_ALL ON)
+ set(DEMO_BUILD_TESTS ON)
+ set(DEMO_BUILD_TOOLS ON)
+ # NOTE: DEMO_FINAL_STRIP is NOT included here (too dangerous for testing)
+endif()
+
+# FINAL_STRIP: Most aggressive stripping (removes ALL error checking)
+# Implies STRIP_ALL (stricter superset)
+if(DEMO_FINAL_STRIP)
+ add_definitions(-DFINAL_STRIP)
+ set(DEMO_STRIP_ALL ON)
+ message(STATUS "FINAL_STRIP enabled - all error checking will be removed")
+endif()
+
+if(DEMO_STRIP_ALL)
+ add_definitions(-DSTRIP_ALL)
+ set(DEMO_SIZE_OPT ON)
+endif()
+
+if(DEMO_STRIP_EXTERNAL_LIBS)
+ add_definitions(-DSTRIP_EXTERNAL_LIBS)
+ # Audio: Use miniaudio null backend
+ add_definitions(-DMA_ENABLE_ONLY_SPECIFIC_BACKENDS -DMA_ENABLE_NULL)
+ message(STATUS "STRIP_EXTERNAL_LIBS enabled - binary will compile but NOT run (size measurement only)")
+endif()
+
+if(DEMO_ENABLE_COVERAGE AND APPLE)
+ set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} --coverage")
+ set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} --coverage")
+ set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} --coverage")
+ # Coverage requires debug info
+ set(CMAKE_BUILD_TYPE Debug)
+endif()
+
+if(DEMO_ENABLE_DEBUG_LOGS)
+ add_definitions(-DDEBUG_LOG_ALL)
+endif()
+
+if(DEMO_HEADLESS)
+ add_definitions(-DDEMO_HEADLESS)
+ add_definitions(-DMA_ENABLE_ONLY_SPECIFIC_BACKENDS -DMA_ENABLE_NULL)
+ message(STATUS "DEMO_HEADLESS enabled - functional stubs (audio works, no GPU)")
+endif()
+
+# Platform-specific definitions
+if(APPLE)
+ add_definitions(-DGLFW_EXPOSE_NATIVE_COCOA)
+elseif(WIN32)
+ add_definitions(-DGLFW_EXPOSE_NATIVE_WIN32)
+elseif(UNIX)
+ if(DEFINED CMAKE_USE_WAYLAND)
+ add_definitions(-DGLFW_EXPOSE_NATIVE_WAYLAND)
+ else()
+ add_definitions(-DGLFW_EXPOSE_NATIVE_X11)
+ endif()
+endif()
+
+# Configuration summary
+message(STATUS "")
+message(STATUS "Build Configuration:")
+message(STATUS " DEMO_SIZE_OPT: ${DEMO_SIZE_OPT}")
+message(STATUS " DEMO_STRIP_ALL: ${DEMO_STRIP_ALL}")
+message(STATUS " DEMO_FINAL_STRIP: ${DEMO_FINAL_STRIP}")
+message(STATUS " DEMO_STRIP_EXTERNAL_LIBS: ${DEMO_STRIP_EXTERNAL_LIBS}")
+message(STATUS " DEMO_BUILD_TESTS: ${DEMO_BUILD_TESTS}")
+message(STATUS " DEMO_BUILD_TOOLS: ${DEMO_BUILD_TOOLS}")
+message(STATUS " DEMO_ENABLE_COVERAGE: ${DEMO_ENABLE_COVERAGE}")
+message(STATUS " DEMO_ENABLE_DEBUG_LOGS: ${DEMO_ENABLE_DEBUG_LOGS}")
+message(STATUS " DEMO_HEADLESS: ${DEMO_HEADLESS}")
+message(STATUS " DEMO_WORKSPACE: ${DEMO_WORKSPACE}")
+message(STATUS "")
diff --git a/cmake/DemoDependencies.cmake b/cmake/DemoDependencies.cmake
new file mode 100644
index 0000000..daac571
--- /dev/null
+++ b/cmake/DemoDependencies.cmake
@@ -0,0 +1,33 @@
+# External Dependencies and Includes
+# Finds and configures external libraries (WGPU, GLFW, platform libs)
+
+set(CORE_INCLUDES src third_party)
+
+if(DEMO_CROSS_COMPILE_WIN32)
+ add_definitions(-DDEMO_CROSS_COMPILE_WIN32)
+ set(WINDOWS_DEPS_DIR "${CMAKE_CURRENT_SOURCE_DIR}/third_party/windows")
+ set(WGPU_INCLUDE_DIR "${WINDOWS_DEPS_DIR}/include")
+ set(WGPU_LIBRARY "${WINDOWS_DEPS_DIR}/lib/libwgpu_native.dll.a")
+ set(GLFW3_INCLUDE_DIR "${WINDOWS_DEPS_DIR}/include")
+ set(GLFW3_LIBRARY "${WINDOWS_DEPS_DIR}/lib/libglfw3.a")
+
+ list(APPEND CORE_INCLUDES ${WGPU_INCLUDE_DIR} ${WGPU_INCLUDE_DIR}/webgpu ${GLFW3_INCLUDE_DIR})
+ set(DEMO_LIBS ${GLFW3_LIBRARY} ${WGPU_LIBRARY} -lgdi32 -lws2_32 -luser32 -lkernel32 -lshell32 -ladvapi32 -ldwmapi)
+ set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -static-libgcc -static-libstdc++")
+else()
+ find_library(WGPU_LIBRARY NAMES wgpu_native libwgpu_native REQUIRED)
+ find_path(WGPU_ROOT_INCLUDE_DIR NAMES wgpu.h REQUIRED)
+ list(APPEND CORE_INCLUDES ${WGPU_ROOT_INCLUDE_DIR} ${WGPU_ROOT_INCLUDE_DIR}/webgpu-headers)
+ find_package(glfw3 REQUIRED)
+ set(DEMO_LIBS glfw ${WGPU_LIBRARY})
+endif()
+
+list(APPEND CORE_INCLUDES third_party/glfw3webgpu)
+include_directories(${CORE_INCLUDES})
+
+if(APPLE)
+ set_source_files_properties(src/platform/platform.cc third_party/glfw3webgpu/glfw3webgpu.c PROPERTIES COMPILE_FLAGS "-x objective-c++")
+ list(APPEND DEMO_LIBS "-framework Metal" "-framework Foundation" "-framework Cocoa" "-framework QuartzCore")
+elseif(NOT DEMO_CROSS_COMPILE_WIN32)
+ list(APPEND DEMO_LIBS pthread m dl)
+endif()
diff --git a/cmake/DemoExecutables.cmake b/cmake/DemoExecutables.cmake
new file mode 100644
index 0000000..86b63da
--- /dev/null
+++ b/cmake/DemoExecutables.cmake
@@ -0,0 +1,96 @@
+# Main Executables
+# Defines demo64k and test_demo binary targets
+
+# =============================================================================
+# demo64k - Main Demo Executable
+# =============================================================================
+
+if(DEMO_STRIP_EXTERNAL_LIBS)
+ # Size measurement mode: Stub main, no timeline/music
+ add_demo_executable(demo64k src/stub_main.cc ${PLATFORM_SOURCES} ${GEN_DEMO_CC})
+ add_dependencies(demo64k generate_demo_assets)
+else()
+ # Normal mode: Full main with timeline and music
+ add_demo_executable(demo64k src/main.cc ${PLATFORM_SOURCES} ${GEN_DEMO_CC} ${GENERATED_TIMELINE_CC} ${GENERATED_MUSIC_DATA_CC})
+ add_dependencies(demo64k generate_demo_assets generate_timeline generate_tracker_music)
+endif()
+
+# Link libraries (use shared macro)
+demo_link_libraries_ordered(demo64k)
+
+# Size optimizations (use shared macro)
+demo_apply_size_optimizations(demo64k)
+
+# ==============================================================================
+# Final Build Target (make final)
+# ==============================================================================
+# Convenience target for final production build with all stripping enabled
+# Usage: make final
+# This reconfigures CMake with FINAL_STRIP and rebuilds demo64k
+# Note: Only create this target if we're NOT already in FINAL_STRIP mode
+
+if(NOT DEMO_FINAL_STRIP)
+ add_custom_target(final
+ COMMAND ${CMAKE_COMMAND} -E echo "Building FINAL production binary..."
+ COMMAND ${CMAKE_COMMAND} ${CMAKE_SOURCE_DIR} -DDEMO_FINAL_STRIP=ON -DDEMO_SIZE_OPT=ON
+ COMMAND ${CMAKE_COMMAND} --build ${CMAKE_BINARY_DIR} --target demo64k -j8
+ COMMAND ${CMAKE_COMMAND} -E echo ""
+ COMMAND ${CMAKE_COMMAND} -E echo "Final build complete!"
+ COMMAND ${CMAKE_COMMAND} -E echo "Binary: ${CMAKE_BINARY_DIR}/demo64k"
+ COMMAND ls -lh ${CMAKE_BINARY_DIR}/demo64k
+ WORKING_DIRECTORY ${CMAKE_BINARY_DIR}
+ COMMENT "Building final production binary with FINAL_STRIP"
+ )
+endif()
+
+# =============================================================================
+# test_demo - Audio/Visual Sync Tool
+# =============================================================================
+
+# Timeline generation
+set(TEST_DEMO_SEQ_PATH ${CMAKE_CURRENT_SOURCE_DIR}/assets/test_demo.seq)
+set(GENERATED_TEST_DEMO_TIMELINE_CC ${CMAKE_CURRENT_SOURCE_DIR}/src/generated/test_demo_timeline.cc)
+add_custom_command(
+ OUTPUT ${GENERATED_TEST_DEMO_TIMELINE_CC}
+ COMMAND ${CMAKE_COMMAND} -E make_directory ${CMAKE_CURRENT_SOURCE_DIR}/src/generated
+ COMMAND ${SEQ_COMPILER_CMD} ${TEST_DEMO_SEQ_PATH} ${GENERATED_TEST_DEMO_TIMELINE_CC}
+ DEPENDS ${SEQ_COMPILER_DEPENDS} ${TEST_DEMO_SEQ_PATH} src/gpu/demo_effects.h
+ COMMENT "Compiling test_demo sequence..."
+)
+add_custom_target(generate_test_demo_timeline ALL DEPENDS ${GENERATED_TEST_DEMO_TIMELINE_CC})
+
+# Music generation
+set(TEST_DEMO_TRACK_PATH ${CMAKE_CURRENT_SOURCE_DIR}/assets/test_demo.track)
+set(GENERATED_TEST_DEMO_MUSIC_CC ${CMAKE_CURRENT_SOURCE_DIR}/src/generated/test_demo_music.cc)
+add_custom_command(
+ OUTPUT ${GENERATED_TEST_DEMO_MUSIC_CC}
+ COMMAND ${CMAKE_COMMAND} -E make_directory ${CMAKE_CURRENT_SOURCE_DIR}/src/generated
+ COMMAND ${TRACKER_COMPILER_FINAL_CMD} ${TEST_DEMO_TRACK_PATH} ${GENERATED_TEST_DEMO_MUSIC_CC}
+ DEPENDS ${TRACKER_COMPILER_FINAL_DEPENDS} ${TEST_DEMO_TRACK_PATH} tracker_compiler_host
+ COMMENT "Compiling test_demo music..."
+)
+add_custom_target(generate_test_demo_music ALL DEPENDS ${GENERATED_TEST_DEMO_MUSIC_CC})
+
+# Mark test_demo generated files as GENERATED
+set_source_files_properties(${GENERATED_TEST_DEMO_TIMELINE_CC} PROPERTIES GENERATED TRUE)
+set_source_files_properties(${GENERATED_TEST_DEMO_MUSIC_CC} PROPERTIES GENERATED TRUE)
+
+# Build executable (uses main demo assets)
+if(NOT DEMO_STRIP_EXTERNAL_LIBS)
+ add_demo_executable(
+ test_demo
+ src/test_demo.cc
+ ${PLATFORM_SOURCES}
+ ${GEN_DEMO_CC}
+ ${GENERATED_TEST_DEMO_TIMELINE_CC}
+ ${GENERATED_TEST_DEMO_MUSIC_CC}
+ )
+
+ add_dependencies(test_demo generate_demo_assets generate_test_demo_timeline generate_test_demo_music)
+
+ # Link libraries (use shared macro)
+ demo_link_libraries_ordered(test_demo)
+
+ # Size optimizations (use shared macro)
+ demo_apply_size_optimizations(test_demo)
+endif()
diff --git a/cmake/DemoLibraries.cmake b/cmake/DemoLibraries.cmake
new file mode 100644
index 0000000..3a2207a
--- /dev/null
+++ b/cmake/DemoLibraries.cmake
@@ -0,0 +1,30 @@
+# Subsystem Library Targets
+# Defines the 5 core static libraries
+
+# Utility library
+add_library(util STATIC ${UTIL_SOURCES})
+add_dependencies(util generate_demo_assets generate_test_assets)
+target_include_directories(util PUBLIC ${CORE_INCLUDES})
+
+# Procedural generation library
+add_library(procedural STATIC ${PROCEDURAL_SOURCES})
+target_include_directories(procedural PUBLIC ${CORE_INCLUDES})
+
+# Audio synthesis and processing library
+add_library(audio STATIC ${AUDIO_SOURCES})
+add_dependencies(audio generate_demo_assets)
+target_include_directories(audio PUBLIC ${CORE_INCLUDES})
+
+# 3D rendering library
+add_library(3d STATIC ${3D_SOURCES})
+add_dependencies(3d generate_demo_assets)
+target_include_directories(3d PUBLIC ${CORE_INCLUDES})
+
+# GPU effects library
+add_library(gpu STATIC ${GPU_SOURCES})
+add_dependencies(gpu generate_demo_assets)
+target_include_directories(gpu PUBLIC ${CORE_INCLUDES})
+
+# Note: Static libraries do not strictly need to link dependencies,
+# but if they did, PRIVATE would propagate to the executable.
+# We will link them in the executable to be explicit and avoid order issues.
diff --git a/cmake/DemoOptions.cmake b/cmake/DemoOptions.cmake
new file mode 100644
index 0000000..9215119
--- /dev/null
+++ b/cmake/DemoOptions.cmake
@@ -0,0 +1,19 @@
+# Build Option Declarations
+# All build configuration options for demo64k
+
+# Size optimization flags
+option(DEMO_SIZE_OPT "Enable size optimization flags" OFF)
+option(DEMO_STRIP_ALL "Strip all unnecessary code for final build" OFF)
+option(DEMO_FINAL_STRIP "Strip ALL error checking for final-final build" OFF)
+option(DEMO_STRIP_EXTERNAL_LIBS "Stub external libs for size measurement (binary won't run)" OFF)
+
+# Feature toggles
+option(DEMO_BUILD_TESTS "Build tests" OFF)
+option(DEMO_BUILD_TOOLS "Build tools" OFF)
+option(DEMO_ENABLE_COVERAGE "Enable code coverage generation (macOS only)" OFF)
+option(DEMO_ENABLE_DEBUG_LOGS "Enable all debug logging (for pre-commit checks)" OFF)
+option(DEMO_HEADLESS "Build headless mode (functional stubs for testing)" OFF)
+option(DEMO_ALL_OPTIONS "Activate all options at once" OFF)
+
+# Workspace selection
+set(DEMO_WORKSPACE "main" CACHE STRING "Active workspace (main, test, etc.)")
diff --git a/cmake/DemoSourceLists.cmake b/cmake/DemoSourceLists.cmake
new file mode 100644
index 0000000..fc6b02d
--- /dev/null
+++ b/cmake/DemoSourceLists.cmake
@@ -0,0 +1,57 @@
+# Source File Lists
+# Conditional source file lists based on build mode
+
+# Audio sources (unconditional)
+set(AUDIO_SOURCES
+ src/audio/audio.cc
+ src/audio/ring_buffer.cc
+ src/audio/backend/miniaudio_backend.cc
+ src/audio/backend/wav_dump_backend.cc
+ src/audio/backend/silent_backend.cc
+ src/audio/gen.cc
+ src/audio/fdct.cc
+ src/audio/idct.cc
+ src/audio/fft.cc
+ src/audio/window.cc
+ src/audio/synth.cc
+ src/audio/tracker.cc
+ src/audio/spectrogram_resource_manager.cc
+ src/audio/audio_engine.cc
+ src/audio/spectral_brush.cc
+)
+
+# Procedural sources (unconditional)
+set(PROCEDURAL_SOURCES src/procedural/generator.cc)
+
+# Utility sources (unconditional)
+set(UTIL_SOURCES src/util/asset_manager.cc src/util/file_watcher.cc)
+
+# GPU sources (conditional: HEADLESS / STRIP_EXTERNAL / NORMAL)
+demo_set_conditional_sources(GPU_SOURCES
+ # Headless mode: Functional stubs (timeline/audio work)
+ "src/gpu/headless_gpu.cc;src/gpu/demo_effects.cc;src/gpu/effect.cc;src/gpu/effects/heptagon_effect.cc;src/gpu/effects/particles_effect.cc;src/gpu/effects/passthrough_effect.cc;src/gpu/effects/moving_ellipse_effect.cc;src/gpu/effects/particle_spray_effect.cc;src/gpu/effects/gaussian_blur_effect.cc;src/gpu/effects/solarize_effect.cc;src/gpu/effects/scene1_effect.cc;src/gpu/effects/chroma_aberration_effect.cc;src/gpu/effects/vignette_effect.cc;src/gpu/effects/cnn_effect.cc;src/gpu/effects/post_process_helper.cc;src/gpu/effects/shaders.cc;src/gpu/effects/hybrid_3d_effect.cc;src/gpu/effects/flash_cube_effect.cc;src/gpu/effects/theme_modulation_effect.cc;src/gpu/effects/fade_effect.cc;src/gpu/effects/flash_effect.cc;src/gpu/effects/shader_composer.cc;src/gpu/effects/circle_mask_effect.cc;src/gpu/effects/rotating_cube_effect.cc;src/gpu/texture_manager.cc;src/gpu/texture_readback.cc"
+ # Strip mode: Minimal GPU stubs only
+ "src/gpu/stub_gpu.cc"
+ # Normal mode: Full GPU implementation
+ "src/gpu/gpu.cc;src/gpu/effect.cc;src/gpu/effects/heptagon_effect.cc;src/gpu/effects/particles_effect.cc;src/gpu/effects/passthrough_effect.cc;src/gpu/effects/moving_ellipse_effect.cc;src/gpu/effects/particle_spray_effect.cc;src/gpu/effects/gaussian_blur_effect.cc;src/gpu/effects/solarize_effect.cc;src/gpu/effects/scene1_effect.cc;src/gpu/effects/chroma_aberration_effect.cc;src/gpu/effects/vignette_effect.cc;src/gpu/effects/cnn_effect.cc;src/gpu/effects/post_process_helper.cc;src/gpu/effects/shaders.cc;src/gpu/effects/hybrid_3d_effect.cc;src/gpu/effects/flash_cube_effect.cc;src/gpu/effects/theme_modulation_effect.cc;src/gpu/effects/fade_effect.cc;src/gpu/effects/flash_effect.cc;src/gpu/effects/shader_composer.cc;src/gpu/effects/circle_mask_effect.cc;src/gpu/effects/rotating_cube_effect.cc;src/gpu/texture_manager.cc;src/gpu/texture_readback.cc"
+)
+
+# 3D sources (conditional: HEADLESS / STRIP_EXTERNAL / NORMAL)
+demo_set_conditional_sources(3D_SOURCES
+ # Headless mode: Full 3D (needed for Hybrid3DEffect)
+ "src/3d/renderer.cc;src/3d/renderer_draw.cc;src/3d/renderer_pipelines.cc;src/3d/renderer_resources.cc;src/3d/visual_debug.cc;src/3d/bvh.cc;src/3d/physics.cc;src/3d/scene_loader.cc"
+ # Strip mode: Stub 3D (depends on WebGPU)
+ "src/3d/bvh.cc;src/3d/physics.cc;src/3d/scene_loader.cc"
+ # Normal mode: Full 3D implementation
+ "src/3d/renderer.cc;src/3d/renderer_draw.cc;src/3d/renderer_pipelines.cc;src/3d/renderer_resources.cc;src/3d/visual_debug.cc;src/3d/bvh.cc;src/3d/physics.cc;src/3d/scene_loader.cc"
+)
+
+# Platform sources (conditional: HEADLESS / STRIP_EXTERNAL / NORMAL)
+demo_set_conditional_sources(PLATFORM_SOURCES
+ # Headless mode: Headless platform stub
+ "src/platform/headless_platform.cc"
+ # Strip mode: Stub platform
+ "src/platform/stub_platform.cc"
+ # Normal mode: Full platform with GLFW
+ "src/platform/platform.cc;third_party/glfw3webgpu/glfw3webgpu.c"
+)
diff --git a/cmake/DemoTests.cmake b/cmake/DemoTests.cmake
new file mode 100644
index 0000000..69ba5f6
--- /dev/null
+++ b/cmake/DemoTests.cmake
@@ -0,0 +1,270 @@
+# Tests Configuration
+# Extracted from main CMakeLists.txt
+
+add_demo_test(test_window HammingWindowTest audio src/tests/audio/test_window.cc ${GEN_DEMO_CC})
+target_link_libraries(test_window PRIVATE audio util procedural ${DEMO_LIBS})
+add_dependencies(test_window generate_demo_assets)
+
+add_demo_test(test_maths MathUtilsTest util src/tests/util/test_maths.cc)
+
+add_demo_test(test_file_watcher FileWatcherTest util src/tests/util/test_file_watcher.cc)
+target_link_libraries(test_file_watcher PRIVATE util ${DEMO_LIBS})
+
+add_demo_test(test_synth SynthEngineTest audio src/tests/audio/test_synth.cc ${GEN_DEMO_CC})
+target_link_libraries(test_synth PRIVATE audio util procedural ${DEMO_LIBS})
+add_dependencies(test_synth generate_demo_assets)
+
+add_demo_test(test_dct DctTest audio src/tests/audio/test_dct.cc ${GEN_DEMO_CC})
+target_link_libraries(test_dct PRIVATE audio util procedural ${DEMO_LIBS})
+add_dependencies(test_dct generate_demo_assets)
+
+add_demo_test(test_fft FftTest audio src/tests/audio/test_fft.cc ${GEN_DEMO_CC})
+target_link_libraries(test_fft PRIVATE audio util procedural ${DEMO_LIBS})
+add_dependencies(test_fft generate_demo_assets)
+
+add_demo_test(test_spectral_brush SpectralBrushTest audio src/tests/audio/test_spectral_brush.cc ${GEN_DEMO_CC})
+target_link_libraries(test_spectral_brush PRIVATE audio util procedural ${DEMO_LIBS})
+add_dependencies(test_spectral_brush generate_demo_assets)
+
+add_demo_test(test_audio_gen AudioGenTest audio src/tests/audio/test_audio_gen.cc ${GEN_DEMO_CC})
+target_link_libraries(test_audio_gen PRIVATE audio util procedural ${DEMO_LIBS})
+add_dependencies(test_audio_gen generate_demo_assets)
+
+add_demo_test(test_audio_backend AudioBackendTest audio src/tests/audio/test_audio_backend.cc ${GEN_DEMO_CC})
+target_link_libraries(test_audio_backend PRIVATE audio util procedural ${DEMO_LIBS})
+add_dependencies(test_audio_backend generate_demo_assets)
+
+add_demo_test(test_silent_backend SilentBackendTest audio src/tests/audio/test_silent_backend.cc ${GEN_DEMO_CC} ${GENERATED_MUSIC_DATA_CC})
+target_link_libraries(test_silent_backend PRIVATE audio util procedural ${DEMO_LIBS})
+add_dependencies(test_silent_backend generate_demo_assets generate_tracker_music)
+
+add_demo_test(test_mock_backend MockAudioBackendTest audio src/tests/audio/test_mock_backend.cc src/audio/backend/mock_audio_backend.cc ${GEN_DEMO_CC})
+target_link_libraries(test_mock_backend PRIVATE audio util procedural ${DEMO_LIBS})
+add_dependencies(test_mock_backend generate_demo_assets)
+
+add_demo_test(test_wav_dump WavDumpBackendTest audio src/tests/audio/test_wav_dump.cc src/audio/backend/wav_dump_backend.cc ${GEN_DEMO_CC} ${GENERATED_MUSIC_DATA_CC})
+target_link_libraries(test_wav_dump PRIVATE audio util procedural ${DEMO_LIBS})
+add_dependencies(test_wav_dump generate_demo_assets generate_tracker_music)
+
+add_demo_test(test_jittered_audio JitteredAudioBackendTest audio src/tests/audio/test_jittered_audio.cc src/audio/backend/jittered_audio_backend.cc ${GEN_DEMO_CC} ${GENERATED_MUSIC_DATA_CC})
+target_link_libraries(test_jittered_audio PRIVATE audio util procedural ${DEMO_LIBS})
+add_dependencies(test_jittered_audio generate_demo_assets generate_tracker_music)
+
+add_demo_test(test_tracker_timing TrackerTimingTest audio src/tests/audio/test_tracker_timing.cc src/audio/backend/mock_audio_backend.cc ${GEN_DEMO_CC} ${GENERATED_MUSIC_DATA_CC})
+target_link_libraries(test_tracker_timing PRIVATE audio util procedural ${DEMO_LIBS})
+add_dependencies(test_tracker_timing generate_demo_assets generate_tracker_music)
+
+add_demo_test(test_variable_tempo VariableTempoTest audio src/tests/audio/test_variable_tempo.cc src/audio/backend/mock_audio_backend.cc ${GEN_DEMO_CC} ${GENERATED_MUSIC_DATA_CC})
+target_link_libraries(test_variable_tempo PRIVATE audio util procedural ${DEMO_LIBS})
+add_dependencies(test_variable_tempo generate_demo_assets generate_tracker_music)
+
+add_demo_test(test_tracker TrackerSystemTest audio src/tests/audio/test_tracker.cc ${GEN_DEMO_CC} ${GENERATED_TEST_DEMO_MUSIC_CC})
+target_link_libraries(test_tracker PRIVATE audio util procedural ${DEMO_LIBS})
+add_dependencies(test_tracker generate_demo_assets generate_test_demo_music)
+
+add_demo_test(test_audio_engine AudioEngineTest audio src/tests/audio/test_audio_engine.cc ${GEN_DEMO_CC} ${GENERATED_MUSIC_DATA_CC})
+target_link_libraries(test_audio_engine PRIVATE audio util procedural ${DEMO_LIBS})
+add_dependencies(test_audio_engine generate_demo_assets generate_tracker_music)
+
+add_demo_test(test_shader_assets ShaderAssetValidation gpu src/tests/gpu/test_shader_assets.cc ${GEN_DEMO_CC})
+target_link_libraries(test_shader_assets PRIVATE util procedural ${DEMO_LIBS})
+add_dependencies(test_shader_assets generate_demo_assets)
+
+add_demo_test(test_shader_compilation ShaderCompilationTest gpu src/tests/gpu/test_shader_compilation.cc ${PLATFORM_SOURCES} ${GEN_DEMO_CC})
+target_link_libraries(test_shader_compilation PRIVATE gpu util procedural ${DEMO_LIBS})
+add_dependencies(test_shader_compilation generate_demo_assets)
+
+add_demo_test(test_noise_functions NoiseFunctionsTest gpu src/tests/gpu/test_noise_functions.cc ${PLATFORM_SOURCES} ${GEN_DEMO_CC})
+target_link_libraries(test_noise_functions PRIVATE gpu util procedural ${DEMO_LIBS})
+add_dependencies(test_noise_functions generate_demo_assets)
+
+add_demo_test(test_uniform_helper UniformHelperTest gpu src/tests/gpu/test_uniform_helper.cc)
+target_link_libraries(test_uniform_helper PRIVATE gpu util ${DEMO_LIBS})
+
+add_demo_executable(test_spectool src/tests/gpu/test_spectool.cc ${PLATFORM_SOURCES} ${GEN_DEMO_CC} ${GENERATED_MUSIC_DATA_CC})
+target_compile_definitions(test_spectool PRIVATE DEMO_BUILD_TOOLS)
+target_link_libraries(test_spectool PRIVATE audio util procedural ${DEMO_LIBS})
+add_dependencies(test_spectool generate_tracker_music generate_demo_assets)
+
+add_demo_test(test_assets AssetManagerTest assets src/tests/assets/test_assets.cc ${GEN_TEST_CC})
+target_include_directories(test_assets PRIVATE ${CMAKE_CURRENT_BINARY_DIR}/src/generated_test)
+target_compile_definitions(test_assets PRIVATE USE_TEST_ASSETS)
+target_link_libraries(test_assets PRIVATE util procedural ${DEMO_LIBS})
+add_dependencies(test_assets generate_test_assets)
+set_source_files_properties(src/tests/assets/test_assets.cc PROPERTIES COMPILE_DEFINITIONS "USE_TEST_ASSETS")
+
+add_demo_test(test_sequence SequenceSystemTest assets src/tests/assets/test_sequence.cc ${GEN_DEMO_CC} ${GENERATED_TIMELINE_CC} ${PLATFORM_SOURCES})
+target_link_libraries(test_sequence PRIVATE 3d gpu util procedural ${DEMO_LIBS})
+add_dependencies(test_sequence generate_timeline generate_demo_assets)
+
+add_demo_test(test_procedural ProceduralGenTest util src/tests/util/test_procedural.cc)
+target_link_libraries(test_procedural PRIVATE procedural ${DEMO_LIBS})
+
+add_demo_test(test_physics PhysicsTest 3d src/tests/3d/test_physics.cc)
+target_link_libraries(test_physics PRIVATE 3d util procedural ${DEMO_LIBS})
+
+add_demo_test(test_3d ThreeDSystemTest 3d src/tests/3d/test_3d.cc)
+
+add_demo_test(test_shader_composer ShaderComposerTest gpu src/tests/gpu/test_shader_composer.cc ${GEN_TEST_CC})
+target_compile_definitions(test_shader_composer PRIVATE USE_TEST_ASSETS)
+target_include_directories(test_shader_composer PRIVATE ${CMAKE_CURRENT_BINARY_DIR}/src/generated_test ${CORE_INCLUDES})
+target_link_libraries(test_shader_composer PRIVATE gpu util procedural ${DEMO_LIBS})
+add_dependencies(test_shader_composer generate_test_assets)
+
+
+add_demo_executable(test_3d_render src/tests/3d/test_3d_render.cc ${PLATFORM_SOURCES} ${GENERATED_TIMELINE_CC} ${GEN_DEMO_CC} ${GENERATED_MUSIC_DATA_CC})
+target_link_libraries(test_3d_render PRIVATE 3d gpu audio procedural util ${DEMO_LIBS})
+add_dependencies(test_3d_render generate_timeline generate_demo_assets generate_tracker_music)
+
+add_demo_executable(test_3d_physics src/tests/3d/test_3d_physics.cc ${PLATFORM_SOURCES} ${GENERATED_TIMELINE_CC} ${GEN_DEMO_CC} ${GENERATED_MUSIC_DATA_CC})
+target_link_libraries(test_3d_physics PRIVATE 3d gpu audio procedural util ${DEMO_LIBS})
+add_dependencies(test_3d_physics generate_timeline generate_demo_assets generate_tracker_music)
+
+add_demo_executable(test_mesh src/tests/3d/test_mesh.cc ${PLATFORM_SOURCES} ${GENERATED_TIMELINE_CC} ${GEN_DEMO_CC} ${GENERATED_MUSIC_DATA_CC})
+target_link_libraries(test_mesh PRIVATE 3d gpu audio procedural util ${DEMO_LIBS})
+add_dependencies(test_mesh generate_timeline generate_demo_assets generate_tracker_music)
+
+add_demo_executable(test_platform src/tests/test_platform.cc ${PLATFORM_SOURCES})
+target_link_libraries(test_platform PRIVATE util ${DEMO_LIBS})
+
+add_demo_executable(test_scene_loader src/tests/3d/test_scene_loader.cc ${PLATFORM_SOURCES} ${GEN_DEMO_CC})
+target_link_libraries(test_scene_loader PRIVATE 3d util procedural ${DEMO_LIBS})
+add_dependencies(test_scene_loader generate_demo_assets)
+add_test(NAME SceneLoaderTest COMMAND test_scene_loader)
+set_tests_properties(SceneLoaderTest PROPERTIES LABELS "3d")
+
+# GPU Effects Test Infrastructure (Phase 1: Foundation)
+add_demo_test(test_effect_base EffectBaseTest gpu
+ src/tests/gpu/test_effect_base.cc
+ src/tests/common/webgpu_test_fixture.cc
+ src/tests/common/offscreen_render_target.cc
+ src/tests/common/effect_test_helpers.cc
+ ${PLATFORM_SOURCES}
+ ${GEN_DEMO_CC}
+ ${GENERATED_TIMELINE_CC}
+ ${GENERATED_MUSIC_DATA_CC})
+target_link_libraries(test_effect_base PRIVATE 3d gpu audio procedural util ${DEMO_LIBS})
+add_dependencies(test_effect_base generate_timeline generate_demo_assets generate_tracker_music)
+
+# GPU Effects Test Infrastructure (Phase 2.1: Effect Classes)
+add_demo_test(test_demo_effects DemoEffectsTest gpu
+ src/tests/gpu/test_demo_effects.cc
+ src/tests/common/webgpu_test_fixture.cc
+ src/tests/common/offscreen_render_target.cc
+ src/tests/common/effect_test_helpers.cc
+ ${PLATFORM_SOURCES}
+ ${GEN_DEMO_CC}
+ ${GENERATED_TIMELINE_CC}
+ ${GENERATED_MUSIC_DATA_CC})
+target_link_libraries(test_demo_effects PRIVATE 3d gpu audio procedural util ${DEMO_LIBS})
+add_dependencies(test_demo_effects generate_timeline generate_demo_assets generate_tracker_music)
+
+# GPU Effects Test Infrastructure (Phase 2.2: Post-Process Utilities)
+add_demo_test(test_post_process_helper PostProcessHelperTest gpu
+ src/tests/gpu/test_post_process_helper.cc
+ src/tests/common/webgpu_test_fixture.cc
+ src/tests/common/offscreen_render_target.cc
+ ${PLATFORM_SOURCES}
+ ${GEN_DEMO_CC})
+target_link_libraries(test_post_process_helper PRIVATE 3d gpu audio procedural util ${DEMO_LIBS})
+add_dependencies(test_post_process_helper generate_demo_assets)
+
+# TextureManager tests
+add_demo_test(test_texture_manager TextureManagerTest gpu
+ src/tests/gpu/test_texture_manager.cc
+ src/tests/common/webgpu_test_fixture.cc
+ ${PLATFORM_SOURCES}
+ ${GEN_DEMO_CC})
+target_link_libraries(test_texture_manager PRIVATE 3d gpu audio procedural util ${DEMO_LIBS})
+add_dependencies(test_texture_manager generate_demo_assets)
+
+# GPU Procedural Texture Test
+add_demo_test(test_gpu_procedural GpuProceduralTest gpu
+ src/tests/gpu/test_gpu_procedural.cc
+ ${PLATFORM_SOURCES}
+ ${GEN_DEMO_CC})
+target_link_libraries(test_gpu_procedural PRIVATE 3d gpu audio procedural util ${DEMO_LIBS})
+add_dependencies(test_gpu_procedural generate_demo_assets)
+
+# CNN shader testing tool
+add_executable(cnn_test
+ tools/cnn_test.cc
+ src/tests/common/webgpu_test_fixture.cc
+ src/tests/common/offscreen_render_target.cc
+ ${PLATFORM_SOURCES}
+ ${GEN_DEMO_CC})
+
+target_include_directories(cnn_test PRIVATE
+ ${CMAKE_CURRENT_SOURCE_DIR}/src
+ ${CMAKE_CURRENT_SOURCE_DIR}/third_party
+ ${CMAKE_CURRENT_BINARY_DIR}/src/generated
+ ${CORE_INCLUDES})
+
+target_link_libraries(cnn_test PRIVATE
+ gpu util procedural ${DEMO_LIBS})
+
+add_dependencies(cnn_test generate_demo_assets)
+
+# Define STB_IMAGE macros
+target_compile_definitions(cnn_test PRIVATE
+ STB_IMAGE_IMPLEMENTATION
+ STB_IMAGE_WRITE_IMPLEMENTATION)
+
+# GPU Composite Texture Test (Phase 4)
+add_demo_test(test_gpu_composite GpuCompositeTest gpu
+ src/tests/gpu/test_gpu_composite.cc
+ ${PLATFORM_SOURCES}
+ ${GEN_DEMO_CC})
+target_link_libraries(test_gpu_composite PRIVATE 3d gpu audio procedural util ${DEMO_LIBS})
+add_dependencies(test_gpu_composite generate_demo_assets)
+
+# Gantt chart output test (bash script)
+add_test(
+ NAME GanttOutputTest
+ COMMAND ${CMAKE_CURRENT_SOURCE_DIR}/scripts/test_gantt_output.sh
+ $<TARGET_FILE:seq_compiler>
+ ${CMAKE_CURRENT_SOURCE_DIR}/assets/test_gantt.seq
+ ${CMAKE_CURRENT_BINARY_DIR}/test_gantt_output.txt
+)
+set_tests_properties(GanttOutputTest PROPERTIES LABELS "scripts")
+
+# HTML Gantt chart output test
+add_test(
+ NAME GanttHtmlOutputTest
+ COMMAND ${CMAKE_CURRENT_SOURCE_DIR}/scripts/test_gantt_html.sh
+ $<TARGET_FILE:seq_compiler>
+ ${CMAKE_CURRENT_SOURCE_DIR}/assets/test_gantt.seq
+ ${CMAKE_CURRENT_BINARY_DIR}/test_gantt_output.html
+)
+set_tests_properties(GanttHtmlOutputTest PROPERTIES LABELS "scripts")
+
+# Subsystem test targets
+add_custom_target(run_audio_tests
+ COMMAND ${CMAKE_CTEST_COMMAND} -L audio --output-on-failure
+ WORKING_DIRECTORY ${CMAKE_BINARY_DIR}
+ COMMENT "Running audio subsystem tests...")
+
+add_custom_target(run_gpu_tests
+ COMMAND ${CMAKE_CTEST_COMMAND} -L gpu --output-on-failure
+ WORKING_DIRECTORY ${CMAKE_BINARY_DIR}
+ COMMENT "Running GPU subsystem tests...")
+
+add_custom_target(run_3d_tests
+ COMMAND ${CMAKE_CTEST_COMMAND} -L 3d --output-on-failure
+ WORKING_DIRECTORY ${CMAKE_BINARY_DIR}
+ COMMENT "Running 3D subsystem tests...")
+
+add_custom_target(run_assets_tests
+ COMMAND ${CMAKE_CTEST_COMMAND} -L assets --output-on-failure
+ WORKING_DIRECTORY ${CMAKE_BINARY_DIR}
+ COMMENT "Running asset system tests...")
+
+add_custom_target(run_util_tests
+ COMMAND ${CMAKE_CTEST_COMMAND} -L util --output-on-failure
+ WORKING_DIRECTORY ${CMAKE_BINARY_DIR}
+ COMMENT "Running utility tests...")
+
+add_custom_target(run_all_tests
+ COMMAND ${CMAKE_CTEST_COMMAND} --output-on-failure
+ WORKING_DIRECTORY ${CMAKE_BINARY_DIR}
+ COMMENT "Running all tests...")
diff --git a/cmake/DemoTools.cmake b/cmake/DemoTools.cmake
new file mode 100644
index 0000000..8c589f1
--- /dev/null
+++ b/cmake/DemoTools.cmake
@@ -0,0 +1,48 @@
+# Build Tools Setup
+# Configures asset_packer, seq_compiler, and tracker_compiler
+
+# Asset packer tool
+if(DEFINED ASSET_PACKER_PATH)
+ set(ASSET_PACKER_CMD ${ASSET_PACKER_PATH})
+ set(ASSET_PACKER_DEPENDS ${ASSET_PACKER_PATH})
+else()
+ add_executable(asset_packer tools/asset_packer.cc)
+ target_link_libraries(asset_packer PRIVATE procedural)
+ target_include_directories(asset_packer PRIVATE third_party)
+ set(ASSET_PACKER_CMD $<TARGET_FILE:asset_packer>)
+ set(ASSET_PACKER_DEPENDS asset_packer)
+endif()
+
+# Sequence compiler tool
+if(DEFINED SEQ_COMPILER_PATH)
+ set(SEQ_COMPILER_CMD ${SEQ_COMPILER_PATH})
+ set(SEQ_COMPILER_DEPENDS ${SEQ_COMPILER_PATH})
+else()
+ add_executable(seq_compiler tools/seq_compiler.cc)
+ set(SEQ_COMPILER_CMD $<TARGET_FILE:seq_compiler>)
+ set(SEQ_COMPILER_DEPENDS seq_compiler)
+endif()
+
+# Tracker compiler tool
+if(DEFINED TRACKER_COMPILER_PATH)
+ set(TRACKER_COMPILER_CMD ${TRACKER_COMPILER_PATH})
+ set(TRACKER_COMPILER_DEPENDS ${TRACKER_COMPILER_PATH})
+else()
+ add_executable(tracker_compiler tools/tracker_compiler.cc)
+ set(TRACKER_COMPILER_CMD $<TARGET_FILE:tracker_compiler>)
+ set(TRACKER_COMPILER_DEPENDS tracker_compiler)
+endif()
+
+# Always build a host-native tracker_compiler for code generation purposes
+add_executable(tracker_compiler_host tools/tracker_compiler.cc)
+set_target_properties(tracker_compiler_host PROPERTIES
+ RUNTIME_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/tools_host")
+
+# Determine which tracker compiler to use for code generation
+if(DEMO_CROSS_COMPILE_WIN32)
+ set(TRACKER_COMPILER_FINAL_CMD "${CMAKE_SOURCE_DIR}/build_native/tools_host/tracker_compiler_host")
+ set(TRACKER_COMPILER_FINAL_DEPENDS tracker_compiler_host)
+else()
+ set(TRACKER_COMPILER_FINAL_CMD ${TRACKER_COMPILER_CMD})
+ set(TRACKER_COMPILER_FINAL_DEPENDS ${TRACKER_COMPILER_DEPENDS})
+endif()
diff --git a/cmake/Validation.cmake b/cmake/Validation.cmake
new file mode 100644
index 0000000..fb5e71d
--- /dev/null
+++ b/cmake/Validation.cmake
@@ -0,0 +1,40 @@
+# Uniform Buffer Validation
+# Extracted from main CMakeLists.txt
+
+# Sub-task 7: Integrate validation tool into CI/build system
+
+# Ensure the Python validation script is available
+add_custom_target(validate_uniforms_script ALL DEPENDS ${CMAKE_CURRENT_SOURCE_DIR}/tools/validate_uniforms.py)
+
+# Find all WGSL files recursively in src/gpu
+file(GLOB WGSL_FILES RELATIVE ${CMAKE_CURRENT_SOURCE_DIR} ${CMAKE_CURRENT_SOURCE_DIR}/src/gpu/*.wgsl ${CMAKE_CURRENT_SOURCE_DIR}/src/gpu/**/*.wgsl)
+
+# List of C++ files containing uniform struct definitions and shader code
+# Add more C++ files here if new effects with structs are added.
+set(VALIDATION_CPP_FILES
+ ${CMAKE_CURRENT_SOURCE_DIR}/src/gpu/effects/heptagon_effect.cc
+ ${CMAKE_CURRENT_SOURCE_DIR}/src/gpu/effects/post_process_helper.h
+ ${CMAKE_CURRENT_SOURCE_DIR}/src/gpu/effects/fade_effect.cc
+ ${CMAKE_CURRENT_SOURCE_DIR}/src/gpu/effects/theme_modulation_effect.cc
+ ${CMAKE_CURRENT_SOURCE_DIR}/src/gpu/effects/chroma_aberration_effect.cc
+ ${CMAKE_CURRENT_SOURCE_DIR}/src/gpu/effects/vignette_effect.cc
+ ${CMAKE_CURRENT_SOURCE_DIR}/src/gpu/effects/gaussian_blur_effect.cc
+ ${CMAKE_CURRENT_SOURCE_DIR}/src/gpu/effects/distort_effect.cc
+ ${CMAKE_CURRENT_SOURCE_DIR}/src/gpu/demo_effects.h
+ ${CMAKE_CURRENT_SOURCE_DIR}/src/gpu/effects/circle_mask_effect.h
+)
+
+# Add custom command to run the validator
+# It depends on the script itself, WGSL files, and the C++ files being validated.
+# Outputting a flag file to signal completion.
+set(VALIDATION_FLAG ${CMAKE_CURRENT_BINARY_DIR}/uniform_validation_complete.flag)
+add_custom_command(
+ OUTPUT ${VALIDATION_FLAG}
+ COMMAND ${CMAKE_COMMAND} -E copy ${CMAKE_CURRENT_SOURCE_DIR}/tools/validate_uniforms.py ${VALIDATION_FLAG}
+ COMMAND python3 ${CMAKE_CURRENT_SOURCE_DIR}/tools/validate_uniforms.py ${CMAKE_CURRENT_SOURCE_DIR}/assets/final/shaders ${VALIDATION_CPP_FILES}
+ DEPENDS validate_uniforms_script ${WGSL_FILES} ${VALIDATION_CPP_FILES}
+ COMMENT "Validating uniform buffer sizes and alignments..."
+)
+
+# Add custom target that depends on the validation output flag
+add_custom_target(validate_uniforms ALL DEPENDS ${VALIDATION_FLAG})