| Age | Commit message (Expand) | Author |
| 17 hours | update doc | skal |
| 18 hours | docs: Update project state with recent improvements | skal |
| 19 hours | docs: Update project context and todo list for plane_distance integration | skal |
| 20 hours | feat(audio): Eliminate temp buffer allocations and add explicit clipping (Tas... | skal |
| 22 hours | feat(audio, tools): Add Task #72 and enhance Blender exporter | skal |
| 23 hours | refactor(audio): Finalize audio sync, update docs, and clean up test artifacts | skal |
| 27 hours | docs: Mark Task #39 as complete | skal |
| 27 hours | feat(3d): Implement Blender export and binary scene loading pipeline | skal |
| 42 hours | docs: Reorganize documentation with tiered hierarchy for context optimization | skal |
| 43 hours | update doc, optimize spectral_editor | skal |
| 2 days | docs: Document test_demo milestone and recent project state | skal |
| 3 days | docs: Document FFT-based DCT/IDCT milestone in project context | skal |
| 3 days | docs: Milestone - Shader Stability & Test Infrastructure (February 6, 2026) | skal |
| 3 days | feat(audio): Add Spectral Brush runtime (Phase 1 of Task #5) | skal |
| 3 days | docs: Update documentation for completed build optimization (Task C) | skal |
| 3 days | docs: Update project documentation and regenerate assets | skal |
| 3 days | milestone(timeline-editor): Task #57 Phase 1 Complete - Production-Ready Editor | skal |
| 4 days | feat(audio): Complete Task #56 - Audio Lifecycle Refactor (All Phases) | skal |
| 4 days | docs: Update roadmap with new tasks (OBJ, Font, Particles, Tracy) | skal |
| 4 days | feat(physics): Implement SDF-based physics engine and BVH | skal |
| 5 days | feat: Audio playback stability, NOTE_ parsing fix, sample caching, and debug ... | skal |
| 5 days | docs: Update project state with event-based tracker and WAV dump | skal |
| 5 days | docs: Milestone state snapshot - Audio system robustness complete | skal |
| 5 days | docs: Update project context and state for handoff | skal |
| 5 days | test(coverage): Improve Audio coverage (Task #48) | skal |
| 5 days | test(coverage): Improve Asset Manager coverage (Task #47) | skal |
| 5 days | feat(tooling): Add directory filtering to coverage report script (Task #46) | skal |
| 5 days | test(procedural): Improve test coverage (Task #45) | skal |
| 5 days | feat(tooling): Implement code coverage reporting (Task #44) | skal |
| 5 days | handoff(Claude): Stabilize 3D renderer with rotating skybox and two-pass arch... | skal |
| 6 days | docs: number all tasks for reference | skal |
| 6 days | docs: defer full STL removal to Phase 2 | skal |
| 6 days | refactor: Task #20 - Platform & Code Hygiene | skal |
| 6 days | docs: Finalize documentation and store project statev0.1 | skal |
| 6 days | test(shader): Add ShaderComposer and WGSL asset validation tests (Task #26) | skal |
| 6 days | docs: Add sub-task for Shader Asset Testing & Validation (Task #26) | skal |
| 6 days | docs: Update project status and task lists | skal |
| 6 days | chore: Finalize Build System Consolidation (Task #25) | skal |
| 6 days | refactor(build): Modularize build system with static libraries | skal |
| 6 days | add 'use libraries' task for the Build System | skal |
| 6 days | docs: Mark Shader Asset Integration (Task #24) as completed | skal |
| 6 days | docs: Plan Shader Asset Integration (Task #24) | skal |
| 6 days | docs: Update project context and re-prioritize task list | skal |
| 7 days | add a TRACKER idea to the project | skal |
| 7 days | docs: Update TODO.md and PROJECT_CONTEXT.md after completing shader optimizat... | skal |
| 7 days | add mention of triplanar mapping | skal |
| 7 days | docs: Finalize session task tracking and project context | skal |
| 7 days | docs: Record Task 21.2 completion and update session priorities | skal |
| 7 days | docs: Prioritize next session tasks and update project context | skal |
| 7 days | docs(project): Incorporate detailed debugging tasks from 3D.md | skal |