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| author | skal <pascal.massimino@gmail.com> | 2026-02-04 10:22:15 +0100 |
|---|---|---|
| committer | skal <pascal.massimino@gmail.com> | 2026-02-04 10:22:15 +0100 |
| commit | 4194c8d4bbd5bc48c2f50a7377c616f147385016 (patch) | |
| tree | 06b17897a068a45466cfa751a1a1d3449fc6ebf5 /PROJECT_CONTEXT.md | |
| parent | 24d39afe882c92da8a2dfb543b97008cf50d7ec1 (diff) | |
feat(tooling): Implement code coverage reporting (Task #44)
Added CMake support for coverage builds and a script to generate HTML reports using lcov on macOS. Also cleaned up .gitignore.
Diffstat (limited to 'PROJECT_CONTEXT.md')
| -rw-r--r-- | PROJECT_CONTEXT.md | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/PROJECT_CONTEXT.md b/PROJECT_CONTEXT.md index af87827..15b5090 100644 --- a/PROJECT_CONTEXT.md +++ b/PROJECT_CONTEXT.md @@ -28,6 +28,7 @@ Style: ## Project Roadmap ### Recently Completed +- **Task #44: Developer Tooling (Coverage)**: Added `DEMO_ENABLE_COVERAGE` CMake option and created `scripts/gen_coverage_report.sh` to generate HTML coverage reports using `lcov` on macOS. - **Skybox & Two-pass Rendering Stability**: Resolved "black screen" and validation errors by implementing a robust two-pass rendering architecture (Pass 1: Skybox/Clear, Pass 2: Scene Objects). Implemented a rotating skybox using world-space ray unprojection (`inv_view_proj`) and a multi-octave procedural noise generator. - **Task #20: Platform & Code Hygiene**: Consolidated platform-specific shims and WebGPU headers into `platform.h`. Refactored `platform_init` and `platform_poll` for better abstraction. Removed STL containers from initial hot paths (`AssetManager`, `procedural`). Full STL removal for CRT replacement is deferred to the final optimization phase. - **Task #26: Shader Asset Testing & Validation**: Developed comprehensive tests for `ShaderComposer` and WGSL asset loading/composition. Added a shader validation test to ensure production assets are valid. |
