summaryrefslogtreecommitdiff
path: root/PROJECT_CONTEXT.md
AgeCommit message (Expand)Author
9 hoursmilestone(timeline-editor): Task #57 Phase 1 Complete - Production-Ready Editorskal
12 hoursfeat(audio): Complete Task #56 - Audio Lifecycle Refactor (All Phases)skal
14 hoursdocs: Update roadmap with new tasks (OBJ, Font, Particles, Tracy)skal
15 hoursfeat(physics): Implement SDF-based physics engine and BVHskal
36 hoursfeat: Audio playback stability, NOTE_ parsing fix, sample caching, and debug ...skal
41 hoursdocs: Update project state with event-based tracker and WAV dumpskal
42 hoursdocs: Milestone state snapshot - Audio system robustness completeskal
44 hoursdocs: Update project context and state for handoffskal
45 hourstest(coverage): Improve Audio coverage (Task #48)skal
45 hourstest(coverage): Improve Asset Manager coverage (Task #47)skal
45 hoursfeat(tooling): Add directory filtering to coverage report script (Task #46)skal
45 hourstest(procedural): Improve test coverage (Task #45)skal
46 hoursfeat(tooling): Implement code coverage reporting (Task #44)skal
46 hourshandoff(Claude): Stabilize 3D renderer with rotating skybox and two-pass arch...skal
3 daysdocs: number all tasks for referenceskal
3 daysdocs: defer full STL removal to Phase 2skal
3 daysrefactor: Task #20 - Platform & Code Hygieneskal
3 daysdocs: Finalize documentation and store project statev0.1skal
3 daystest(shader): Add ShaderComposer and WGSL asset validation tests (Task #26)skal
3 daysdocs: Add sub-task for Shader Asset Testing & Validation (Task #26)skal
3 daysdocs: Update project status and task listsskal
3 dayschore: Finalize Build System Consolidation (Task #25)skal
3 daysrefactor(build): Modularize build system with static librariesskal
3 daysadd 'use libraries' task for the Build Systemskal
3 daysdocs: Mark Shader Asset Integration (Task #24) as completedskal
3 daysdocs: Plan Shader Asset Integration (Task #24)skal
3 daysdocs: Update project context and re-prioritize task listskal
3 daysadd a TRACKER idea to the projectskal
4 daysdocs: Update TODO.md and PROJECT_CONTEXT.md after completing shader optimizat...skal
4 daysadd mention of triplanar mappingskal
4 daysdocs: Finalize session task tracking and project contextskal
4 daysdocs: Record Task 21.2 completion and update session prioritiesskal
4 daysdocs: Prioritize next session tasks and update project contextskal
4 daysdocs(project): Incorporate detailed debugging tasks from 3D.mdskal
4 daystune TODO and PROJECT_CONTEXT with new micro-tasksskal
4 daysfix(shader): Correct WGSL loop syntax in calc_shadowskal
4 daysfeat(3d): Implement scene query shadows (POC)skal
4 daysdocs: Reorganize 3D.md and integrate tasksskal
4 daysdocs: Update PROJECT_-CONTEXT.md with completed tasksskal
4 daysdocs: Deprioritize Linux cross-compilation (Task #4a)skal
4 daysdocs: Refactor and prioritize project task listsskal
4 daysrefine some sub-tasks and conceptsskal
4 daysdocs: Update project status and how-to guidesskal
5 daysfeat(asset_manager): Implement array-based cachingskal
5 daysfeat: Add seamless bump mapping with procedural noiseskal
5 daysfeat: Implement 3D system and procedural texture managerskal
6 daysupdate instructionsskal
6 daysfeat: Implement Sequence Compiler for data-driven choreographyskal
6 daysfeat: Implement Sequence and Effect system for demo choreographyskal
6 daysupdate session with mix fixesskal