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Vide-coded 64k demo system
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11 hours
feat(sequence): port rotating_cube_effect to v2
skal
11 hours
feat(sequence): port particles_effect to v2
skal
11 hours
feat(sequence): add inline post-process functions for v2
skal
12 hours
feat(sequence): complete phase 3 - v2 shader integration and effect ports
skal
26 hours
refactor(cnn): rename cnn_effect to cnn_v1_effect for clarity
skal
26 hours
refactor(cnn): isolate CNN v2 to cnn_v2/ subdirectory
skal
2 days
feat(gpu): add SDF camera infrastructure and effect base class
skal
2 days
refactor(wgsl): consolidate SDF shapes into single common file
skal
2 days
refactor(wgsl): modularize common shader functions
skal
4 days
Remediation: Implement shared common/shaders/ directory
skal
4 days
Add weights/ subdirectory to workspaces for CNN training outputs
skal
4 days
Refactor: Reorganize workspaces and remove assets/ directory
skal
4 days
Refactor: Move application entry points to src/app/
skal
4 days
CNN v2: storage buffer architecture foundation
skal
4 days
CNN v2: parametric static features - Phases 1-4
skal
5 days
update cnn code
skal
6 days
feat: Add Scene1 effect from ShaderToy (raymarching cube & sphere)
skal
7 days
feat: Add CNN post-processing effect with modular WGSL architecture
skal
7 days
feat: Add workspace header comments to config files
skal
7 days
feat: Implement workspace system (Task #77)
skal