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path: root/workspaces/main/assets.txt
AgeCommit message (Expand)Author
2026-02-21split raymarching.wgsl in two: with id, or without id.skal
2026-02-16fix: add missing SHADER_FLASH asset to main workspaceskal
2026-02-16refactor: remove v2 versioning artifacts, establish Sequence as canonical systemskal
2026-02-16feat(sequence): port rotating_cube_effect to v2skal
2026-02-16feat(sequence): port particles_effect to v2skal
2026-02-16feat(sequence): add inline post-process functions for v2skal
2026-02-16feat(sequence): complete phase 3 - v2 shader integration and effect portsskal
2026-02-15refactor(cnn): rename cnn_effect to cnn_v1_effect for clarityskal
2026-02-15refactor(cnn): isolate CNN v2 to cnn_v2/ subdirectoryskal
2026-02-14feat(gpu): add SDF camera infrastructure and effect base classskal
2026-02-14refactor(wgsl): consolidate SDF shapes into single common fileskal
2026-02-14refactor(wgsl): modularize common shader functionsskal
2026-02-13Remediation: Implement shared common/shaders/ directoryskal
2026-02-13Add weights/ subdirectory to workspaces for CNN training outputsskal
2026-02-13Refactor: Reorganize workspaces and remove assets/ directoryskal
2026-02-13Refactor: Move application entry points to src/app/skal
2026-02-12CNN v2: storage buffer architecture foundationskal
2026-02-12CNN v2: parametric static features - Phases 1-4skal
2026-02-11update cnn codeskal
2026-02-10feat: Add Scene1 effect from ShaderToy (raymarching cube & sphere)skal
2026-02-10feat: Add CNN post-processing effect with modular WGSL architectureskal
2026-02-09feat: Add workspace header comments to config filesskal
2026-02-09feat: Implement workspace system (Task #77)skal