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AgeCommit message (Expand)Author
12 hoursrefactor(headless): convert nullptr checks to strippable macrosskal
12 hoursfix(headless): add early returns to all effect constructorsskal
12 hoursfix(headless): add nullptr checks for GPU resource creationskal
12 hoursfix(headless): add missing Effect include and gpu_get_surface stubskal
12 hoursfix(build): add missing headers and enum casts for strict compilationskal
12 hoursfix(shaders): correct sequence uniforms snippet registration nameskal
13 hoursrefactor: remove v2 versioning artifacts, establish Sequence as canonical systemskal
14 hoursfix(tests): resolve all v2 test failures, 35/35 passingskal
15 hoursrefactor: invert FATAL_CHECK logic to standard assertion styleskal
15 hoursfix(tests): port tests to v2 API, fix FATAL_CHECK logicskal
15 hoursfeat(sequence): complete v2 migration with DAG-based routingskal
17 hoursfeat(sequence): integrate v2 timeline with main loopskal
17 hourstest(audio): remove brittle SilentBackendTestskal
17 hoursfix(cnn): rename CNNLayerParams to CNNv1LayerParamsskal
17 hoursfix(audio): implement get_callback_state in TestBackendskal
17 hoursfeat(sequence): port hybrid_3d_effect to v2skal
17 hoursfeat(sequence): port rotating_cube_effect to v2skal
17 hoursfeat(sequence): port particles_effect to v2skal
18 hoursfeat(sequence): create v2 timeline with placeholder effectsskal
18 hoursfeat(sequence): add inline post-process functions for v2skal
18 hoursfeat(sequence): complete phase 3 - v2 shader integration and effect portsskal
19 hoursfeat(sequence): Clean up compiler and add test accessorskal
19 hoursfeat(sequence): Phase 3 - Port 3 effects to v2skal
19 hoursfeat(sequence): Phase 1 - Sequence v2 foundationskal
27 hourssmaller cubeskal
27 hoursrevert debug codeskal
27 hoursperf(audio): smooth playback time and RMS-based peak at 60Hzskal
32 hoursrefactor(cnn): rename cnn_effect to cnn_v1_effect for clarityskal
33 hoursarchive(cnn): move CNN v1 to cnn_v1/ subdirectoryskal
33 hoursrefactor(cnn): isolate CNN v2 to cnn_v2/ subdirectoryskal
33 hoursfix(tests): adjust AudioEngine test sample count expectationsskal
34 hoursclang-formatskal
34 hoursdebug flash-cube-effectskal
35 hoursfix(audio): WAV dump drift improvements, acceptable stateskal
37 hoursdocs: document audio WAV drift bug investigationskal
39 hoursinvestigating audio-drive bugskal
39 hoursfeat(audio): add --dump-wav-start and --dump-wav-duration optionsskal
40 hoursfix(audio): eliminate startup delay with automatic buffer pre-fillskal
42 hoursfix(cli): enable WAV dump without DEMO_HEADLESS requirementskal
42 hoursfix(cli): change --dump_wav to --dump-wav and add error handlingskal
42 hoursfeat(gpu): add shader labels for better error identificationskal
2 daysfeat(gpu): add SDF camera infrastructure and effect base classskal
2 daysfeat(tracker): add sample offset and humanizationskal
2 dayssome tweakingskal
2 daysrefactor(wgsl): consolidate SDF shapes into single common fileskal
3 daysrefactor(wgsl): replace inline fullscreen_vs with common includeskal
3 daysstyle: Apply clang-format to codebaseskal
3 daysrefactor(wgsl): modularize common shader functionsskal
3 daysrefactor(gpu): Relocate effects to src/effects and streamline includesskal
3 daysfeat: Move test_platform.cc to util subdirectoryskal