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path: root/src/gpu/gpu.cc
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38 hoursrefactor: Deduplicate CommonUniforms with #include in WGSL shadersskal
42 hoursfix: Resolve DemoEffectsTest SEGFAULT and update GEMINI.mdskal
43 hoursfix: Resolve WebGPU uniform buffer alignment issues (Task #74)skal
2 daysrefactor: Use tracker BPM instead of hardcoded valuesskal
3 daysRevert "feat(platform): Centralize platform-specific WebGPU code and improve ...skal
3 daysfeat(platform): Centralize platform-specific WebGPU code and improve shader c...skal
3 daysstyle: Apply clang-format to all source filesskal
4 daysrefactor: Bundle GPU context into GpuContext structskal
4 daysfix(audio): Synchronize audio-visual timing with playback timeskal
4 daysrefactor: Move platform files to src/platform/ subdirectoryskal
4 daysfeat(particles): Implement transparent circular particles with alpha blending...skal
7 daysrefactor: Task #20 - Platform & Code Hygieneskal
8 daysfix: Resolve shader initialization crashes and build errorsskal
8 daysfeat(test): Add comprehensive math and shader composer testsskal
8 daysfeat(3d): Implement Task 21.1 WGSL Library & Composerskal
9 daysfix(3d): Restore and enhance 3D shadowsskal
9 daysfix(gpu): Resolve high-DPI squished rendering and 3D shadow bugsskal
9 daysfix(build): Add compatibility for older wgpu-native headersskal
9 daysrefactor(platform): Encapsulate state in PlatformState structskal
10 daysfeat(gpu): Integrate bumpy 3D renderer into main demoskal
10 daysfeat: Implement 3D system and procedural texture managerskal
10 daysclang-formatskal
10 daysfix(build): resolve cross-platform build configuration errorsskal
10 daysstyle: add vertical compression rules to clang-formatskal
10 daysfix: Cross-compilation and style complianceskal
11 daysfeat: Multi-pass rendering architecture and effect stubsskal
11 daysfeat: Implement Sequence Compiler for data-driven choreographyskal
11 daysopt: Guard debug/seek features with STRIP_ALLskal
11 daysfeat: Add --seek command line option for fast-forward debuggingskal
11 daysfeat: Implement Sequence and Effect system for demo choreographyskal
11 daysfix: Resolve macOS build breakage and restore tools audio supportskal
11 daysupdate state in .md filesskal
11 daysAdd Windows cross-compilation support (MinGW) and emulation (Wine)skal
11 daysChore: Add missing newlines at end of source filesskal
11 daysChore: Remove trailing whitespaces across the codebaseskal
11 daysImplement procedural audio generation, spectral effects, and WebGPU particle ...skal
13 daysremove shader.wgslskal
14 daysstyle updateskal
14 daysfeat(visuals): Add rotation, color shifts, and improved beat-syncskal
14 daysfeat(visuals): Enhance colors and add background flashesskal
14 daysupdate asset systemskal
14 daysstyle: Add 3-line descriptive headers to all source filesskal
2026-01-28build: Finalize WebGPU integration and platform fixesskal
2026-01-28fix(gpu): Ensure shader entry points are preserved in STRIP_ALL buildskal
2026-01-28fix(gpu): Add aspect ratio correction to shaderskal
2026-01-28opt: Implement build stripping and platform-specific size optimizationsskal
2026-01-28feat: Implement fullscreen, keyboard controls, and pulsating heptagonskal
2026-01-27feat: Implement spectool & specview; refactor coding style; update docsskal