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authorskal <pascal.massimino@gmail.com>2026-01-28 22:17:08 +0100
committerskal <pascal.massimino@gmail.com>2026-01-28 22:17:08 +0100
commit84e484645ff70d3a63f11ae0d23727c65a8d5c71 (patch)
tree79f6d66c281b263775a55730077bf7de33a6bf36 /src/gpu/gpu.cc
parentdb86bc803fb00c8efdfa0c532def3bdd4e60751c (diff)
remove shader.wgsl
Diffstat (limited to 'src/gpu/gpu.cc')
-rw-r--r--src/gpu/gpu.cc2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gpu/gpu.cc b/src/gpu/gpu.cc
index f374908..4d110e7 100644
--- a/src/gpu/gpu.cc
+++ b/src/gpu/gpu.cc
@@ -136,7 +136,7 @@ fn fs_main() -> @location(0) vec4<f32> {
// Dynamic color shifting based on time and responsiveness to peak
let h = uniforms.time * 2.0 + uniforms.audio_peak * 3.0;
let r = sin(h + 0.0) * 0.5 + 0.5;
- let g = sin(h + 2.0) * 0.5 + 0.5;
+ let g = sin(h + 2.0) * 0.9 + 0.3;
let b = sin(h + 4.0) * 0.5 + 0.5;
// Add brightness boost on peak