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15 hoursdocs: Reorganize documentation with tiered hierarchy for context optimizationskal
15 hoursupdate doc, optimize spectral_editorskal
21 hoursdocs: Document test_demo milestone and recent project stateskal
37 hoursdocs: Document FFT-based DCT/IDCT milestone in project contextskal
40 hoursdocs: Milestone - Shader Stability & Test Infrastructure (February 6, 2026)skal
43 hoursfeat(audio): Add Spectral Brush runtime (Phase 1 of Task #5)skal
44 hoursdocs: Update documentation for completed build optimization (Task C)skal
46 hoursdocs: Update project documentation and regenerate assetsskal
2 daysmilestone(timeline-editor): Task #57 Phase 1 Complete - Production-Ready Editorskal
2 daysfeat(audio): Complete Task #56 - Audio Lifecycle Refactor (All Phases)skal
3 daysdocs: Update roadmap with new tasks (OBJ, Font, Particles, Tracy)skal
3 daysfeat(physics): Implement SDF-based physics engine and BVHskal
3 daysfeat: Audio playback stability, NOTE_ parsing fix, sample caching, and debug ...skal
4 daysdocs: Update project state with event-based tracker and WAV dumpskal
4 daysdocs: Milestone state snapshot - Audio system robustness completeskal
4 daysdocs: Update project context and state for handoffskal
4 daystest(coverage): Improve Audio coverage (Task #48)skal
4 daystest(coverage): Improve Asset Manager coverage (Task #47)skal
4 daysfeat(tooling): Add directory filtering to coverage report script (Task #46)skal
4 daystest(procedural): Improve test coverage (Task #45)skal
4 daysfeat(tooling): Implement code coverage reporting (Task #44)skal
4 dayshandoff(Claude): Stabilize 3D renderer with rotating skybox and two-pass arch...skal
4 daysdocs: number all tasks for referenceskal
4 daysdocs: defer full STL removal to Phase 2skal
4 daysrefactor: Task #20 - Platform & Code Hygieneskal
5 daysdocs: Finalize documentation and store project statev0.1skal
5 daystest(shader): Add ShaderComposer and WGSL asset validation tests (Task #26)skal
5 daysdocs: Add sub-task for Shader Asset Testing & Validation (Task #26)skal
5 daysdocs: Update project status and task listsskal
5 dayschore: Finalize Build System Consolidation (Task #25)skal
5 daysrefactor(build): Modularize build system with static librariesskal
5 daysadd 'use libraries' task for the Build Systemskal
5 daysdocs: Mark Shader Asset Integration (Task #24) as completedskal
5 daysdocs: Plan Shader Asset Integration (Task #24)skal
5 daysdocs: Update project context and re-prioritize task listskal
5 daysadd a TRACKER idea to the projectskal
5 daysdocs: Update TODO.md and PROJECT_CONTEXT.md after completing shader optimizat...skal
5 daysadd mention of triplanar mappingskal
6 daysdocs: Finalize session task tracking and project contextskal
6 daysdocs: Record Task 21.2 completion and update session prioritiesskal
6 daysdocs: Prioritize next session tasks and update project contextskal
6 daysdocs(project): Incorporate detailed debugging tasks from 3D.mdskal
6 daystune TODO and PROJECT_CONTEXT with new micro-tasksskal
6 daysfix(shader): Correct WGSL loop syntax in calc_shadowskal
6 daysfeat(3d): Implement scene query shadows (POC)skal
6 daysdocs: Reorganize 3D.md and integrate tasksskal
6 daysdocs: Update PROJECT_-CONTEXT.md with completed tasksskal
6 daysdocs: Deprioritize Linux cross-compilation (Task #4a)skal
6 daysdocs: Refactor and prioritize project task listsskal
6 daysrefine some sub-tasks and conceptsskal