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| author | skal <pascal.massimino@gmail.com> | 2026-02-16 09:50:11 +0100 |
|---|---|---|
| committer | skal <pascal.massimino@gmail.com> | 2026-02-16 09:50:11 +0100 |
| commit | b30d2153b603259deabcaa3a8773ff88a51f6e62 (patch) | |
| tree | f24c874e8fa2bf7dba7151095a9a8b6e3c131ed8 /src/effects/placeholder_effect_v2.h | |
| parent | 766c0b0a41ddb4ac1fae68f720a9176a1b5f6070 (diff) | |
feat(sequence): create v2 timeline with placeholder effects
- Add PlaceholderEffectV2 for unported effects (logs TODO warning)
- Create timeline_v2.seq with 8 sequences using v2 syntax
- Explicit node routing (source -> temp1 -> temp2 -> sink)
- Uses: HeptagonEffectV2, GaussianBlurEffectV2, PlaceholderEffectV2
- Compiler generates valid C++ for all sequences
- All tests passing (36/36)
Timeline structure validated. Placeholders allow demo to run while
complex effects (rotating_cube, hybrid_3d, particles) await porting.
handoff(Claude): V2 timeline operational, ready for MainSequence integration
Diffstat (limited to 'src/effects/placeholder_effect_v2.h')
| -rw-r--r-- | src/effects/placeholder_effect_v2.h | 24 |
1 files changed, 24 insertions, 0 deletions
diff --git a/src/effects/placeholder_effect_v2.h b/src/effects/placeholder_effect_v2.h new file mode 100644 index 0000000..aa9ed75 --- /dev/null +++ b/src/effects/placeholder_effect_v2.h @@ -0,0 +1,24 @@ +// Placeholder effect v2 - temporary passthrough for unported effects +// TODO: Replace with actual effect implementations + +#pragma once + +#include "gpu/effect_v2.h" +#include "gpu/uniform_helper.h" + +class PlaceholderEffectV2 : public EffectV2 { + public: + PlaceholderEffectV2(const GpuContext& ctx, const std::vector<std::string>& inputs, + const std::vector<std::string>& outputs, + const char* placeholder_name = "UnknownEffect"); + + void render(WGPUCommandEncoder encoder, const UniformsSequenceParams& params, + NodeRegistry& nodes) override; + + private: + WGPURenderPipeline pipeline_; + WGPUBindGroup bind_group_; + WGPUSampler sampler_; + UniformBuffer<UniformsSequenceParams> uniforms_buffer_; + const char* name_; +}; |
