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-rw-r--r--src/effects/placeholder_effect_v2.h24
1 files changed, 24 insertions, 0 deletions
diff --git a/src/effects/placeholder_effect_v2.h b/src/effects/placeholder_effect_v2.h
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--- /dev/null
+++ b/src/effects/placeholder_effect_v2.h
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+// Placeholder effect v2 - temporary passthrough for unported effects
+// TODO: Replace with actual effect implementations
+
+#pragma once
+
+#include "gpu/effect_v2.h"
+#include "gpu/uniform_helper.h"
+
+class PlaceholderEffectV2 : public EffectV2 {
+ public:
+ PlaceholderEffectV2(const GpuContext& ctx, const std::vector<std::string>& inputs,
+ const std::vector<std::string>& outputs,
+ const char* placeholder_name = "UnknownEffect");
+
+ void render(WGPUCommandEncoder encoder, const UniformsSequenceParams& params,
+ NodeRegistry& nodes) override;
+
+ private:
+ WGPURenderPipeline pipeline_;
+ WGPUBindGroup bind_group_;
+ WGPUSampler sampler_;
+ UniformBuffer<UniformsSequenceParams> uniforms_buffer_;
+ const char* name_;
+};