index
:
demo.git
main
Vide-coded 64k demo system
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
tools
Age
Commit message (
Expand
)
Author
12 hours
refactor: Improve syntax highlighting to avoid overlapping matches
skal
13 hours
feat: Add WGSL syntax highlighting
skal
13 hours
refactor: Increase editor pane size by 20% (36% → 43%)
skal
13 hours
fix: Remove resolutionSelect references after removing UI element
skal
13 hours
feat: Remove resolution selector, enable autoplay on load
skal
13 hours
fix: Use 16:9 aspect ratio and object-fit contain for canvas
skal
13 hours
fix: Canvas fills available height instead of maintaining square aspect
skal
13 hours
fix: Reference texture/sampler in default shader for bind group layout
skal
13 hours
fix: Use var instead of let for mutable uv in default shader
skal
13 hours
refactor: Adjust shader editor layout and add default animation
skal
13 hours
feat: Add HTML WGSL shader editor tool
skal
22 hours
fix: Strip priority comments from effect args in .seq export
skal
23 hours
feat(gpu): Phase 2 - Add gen_perlin and gen_grid GPU compute shaders
skal
23 hours
feat(gpu): Add GPU procedural texture generation system
skal
26 hours
feat: WGSL Uniform Buffer Validation & Consolidation (Task #75)
skal
26 hours
fix: Resolve DemoEffectsTest SEGFAULT and update GEMINI.md
skal
42 hours
feat(gpu): Add VignetteEffect and related files
skal
44 hours
feat(gpu): Add parameter-driven GaussianBlurEffect
skal
44 hours
feat(gpu): Add parameter-driven ChromaAberrationEffect
skal
45 hours
feat(gpu): Implement shader parametrization system
skal
47 hours
feat: Integrate plane_distance into renderer and scene loader
skal
2 days
feat(tools): Add effect depth analysis to seq_compiler
skal
2 days
feat(audio, tools): Add Task #72 and enhance Blender exporter
skal
2 days
style: Apply clang-format to all source files
skal
2 days
feat(3d): Implement Blender export and binary scene loading pipeline
skal
3 days
refactor(audio): Convert tracker to unit-less timing system
skal
3 days
Revert "fix(track_visualizer): Convert beats to seconds correctly"
skal
3 days
fix(track_visualizer): Convert beats to seconds correctly
skal
3 days
feat(tools): Add music track visualizer
skal
3 days
fix: Auto-regenerate assets after clean build
skal
3 days
perf(spectral_editor): Implement caching and subarray optimizations
skal
3 days
update doc, optimize spectral_editor
skal
3 days
feat(audio): Add SilentBackend, fix peak measurement, reorganize backends
skal
3 days
fix(tools): Correct include path in spectool.cc
skal
3 days
fix(asset_packer): Replace deprecated sprintf with snprintf
skal
4 days
fix(spectral_editor): Disable vertical zoom/pan for logarithmic frequency axis
skal
4 days
feat(spectral_editor): Add cursor-centered zoom and pan with mouse wheel
skal
4 days
feat(timeline): Add Ctrl+wheel zoom centered on mouse cursor
skal
4 days
feat(audio): Add RMS normalization to spectool for consistent sample loudness
skal
4 days
docs: Document specplay tool and add future enhancement roadmap
skal
4 days
fix(audio): Fix spectrogram amplification issue and add diagnostic tool
skal
4 days
docs(spectral_editor): Add feature roadmap for planned enhancements
skal
4 days
fix(audio): Remove Hamming window from synthesis (before IDCT)
skal
4 days
fix(editor): Apply window to spectrum before IDCT, not after
skal
4 days
feat(audio): Integrate FFT-based DCT/IDCT into audio engine and tools
skal
4 days
feat(audio): FFT implementation Phase 1 - Infrastructure and foundation
skal
4 days
feat(spectral_editor): Complete Phase 2 milestone - Full-featured web editor
skal
4 days
fix(spectral_editor): Fix procedural audio and add color-coded curves
skal
4 days
fix(spectral_editor): Resolve variable name conflict in playAudio
skal
4 days
feat(tools): Add Spectral Brush Editor UI (Phase 2 of Task #5)
skal
[next]