diff options
| author | skal <pascal.massimino@gmail.com> | 2026-02-08 17:43:44 +0100 |
|---|---|---|
| committer | skal <pascal.massimino@gmail.com> | 2026-02-08 17:43:44 +0100 |
| commit | 4b23fdc63d422b31b6ad86d34218e7b66b462514 (patch) | |
| tree | 028e4fec0d49a7a3a997bd446c9f1ce480ce787b /tools | |
| parent | 8296fe5180b979b9d1f32f6375b41f0e0a8a399d (diff) | |
feat(gpu): Add parameter-driven GaussianBlurEffect
Extends shader parametrization system to GaussianBlurEffect with
strength parameter (Task #73 continued).
Changes:
- Added GaussianBlurParams struct (strength, default: 2.0f)
- Added GaussianBlurUniforms with proper WGSL alignment (32 bytes)
- Updated shader to use parameterized strength instead of hardcoded 2.0
- Extended seq_compiler to parse strength parameter
- Updated demo.seq with 2 parameterized instances:
* Line 38: strength=3.0 (stronger blur for particles)
* Line 48: strength=1.5 (subtle blur)
Technical details:
- Backward-compatible default constructor maintained
- Migrated from raw buffer to UniformBuffer<GaussianBlurUniforms>
- Shader replaces 'let base_size = 2.0' with 'uniforms.strength'
- Generated code creates GaussianBlurParams initialization
Testing:
- All 32/32 tests pass
- Demo runs without errors
- Generated code verified correct
Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
Diffstat (limited to 'tools')
| -rw-r--r-- | tools/seq_compiler.cc | 16 |
1 files changed, 16 insertions, 0 deletions
diff --git a/tools/seq_compiler.cc b/tools/seq_compiler.cc index d89ab3d..218ef93 100644 --- a/tools/seq_compiler.cc +++ b/tools/seq_compiler.cc @@ -962,6 +962,22 @@ int main(int argc, char* argv[]) { << eff.class_name << ">(ctx, p), " << eff.start << "f, " << eff.end << "f, " << eff.priority << ");\n"; out_file << " }\n"; + } else if (!eff.params.empty() && + eff.class_name == "GaussianBlurEffect") { + // Generate parameter struct initialization for GaussianBlurEffect + out_file << " {\n"; + out_file << " GaussianBlurParams p;\n"; + + for (const auto& [key, value] : eff.params) { + if (key == "strength") { + out_file << " p.strength = " << value << "f;\n"; + } + } + + out_file << " seq->add_effect(std::make_shared<" + << eff.class_name << ">(ctx, p), " << eff.start << "f, " + << eff.end << "f, " << eff.priority << ");\n"; + out_file << " }\n"; } else { // No parameters or unsupported effect - use default constructor out_file << " seq->add_effect(std::make_shared<" << eff.class_name |
