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17 hoursrefactor: remove v2 versioning artifacts, establish Sequence as canonical systemskal
19 hoursfix(tests): resolve all v2 test failures, 35/35 passingskal
19 hoursrefactor: invert FATAL_CHECK logic to standard assertion styleskal
19 hoursfix(tests): port tests to v2 API, fix FATAL_CHECK logicskal
20 hoursfeat(sequence): complete v2 migration with DAG-based routingskal
21 hoursfeat(sequence): integrate v2 timeline with main loopskal
22 hourstest(audio): remove brittle SilentBackendTestskal
22 hoursfix(cnn): rename CNNLayerParams to CNNv1LayerParamsskal
22 hoursfix(audio): implement get_callback_state in TestBackendskal
22 hoursfeat(sequence): port hybrid_3d_effect to v2skal
22 hoursfeat(sequence): port rotating_cube_effect to v2skal
22 hoursfeat(sequence): port particles_effect to v2skal
22 hoursfeat(sequence): create v2 timeline with placeholder effectsskal
22 hoursfeat(sequence): add inline post-process functions for v2skal
23 hoursfeat(sequence): complete phase 3 - v2 shader integration and effect portsskal
23 hoursfeat(sequence): Clean up compiler and add test accessorskal
23 hoursfeat(sequence): Phase 3 - Port 3 effects to v2skal
23 hoursfeat(sequence): Phase 1 - Sequence v2 foundationskal
31 hourssmaller cubeskal
32 hoursrevert debug codeskal
32 hoursperf(audio): smooth playback time and RMS-based peak at 60Hzskal
37 hoursrefactor(cnn): rename cnn_effect to cnn_v1_effect for clarityskal
37 hoursarchive(cnn): move CNN v1 to cnn_v1/ subdirectoryskal
37 hoursrefactor(cnn): isolate CNN v2 to cnn_v2/ subdirectoryskal
38 hoursfix(tests): adjust AudioEngine test sample count expectationsskal
39 hoursclang-formatskal
39 hoursdebug flash-cube-effectskal
39 hoursfix(audio): WAV dump drift improvements, acceptable stateskal
41 hoursdocs: document audio WAV drift bug investigationskal
43 hoursinvestigating audio-drive bugskal
44 hoursfeat(audio): add --dump-wav-start and --dump-wav-duration optionsskal
44 hoursfix(audio): eliminate startup delay with automatic buffer pre-fillskal
46 hoursfix(cli): enable WAV dump without DEMO_HEADLESS requirementskal
46 hoursfix(cli): change --dump_wav to --dump-wav and add error handlingskal
46 hoursfeat(gpu): add shader labels for better error identificationskal
3 daysfeat(gpu): add SDF camera infrastructure and effect base classskal
3 daysfeat(tracker): add sample offset and humanizationskal
3 dayssome tweakingskal
3 daysrefactor(wgsl): consolidate SDF shapes into single common fileskal
3 daysrefactor(wgsl): replace inline fullscreen_vs with common includeskal
3 daysstyle: Apply clang-format to codebaseskal
3 daysrefactor(wgsl): modularize common shader functionsskal
3 daysrefactor(gpu): Relocate effects to src/effects and streamline includesskal
3 daysfeat: Move test_platform.cc to util subdirectoryskal
3 daysRefactor: extract setup_standard_textures helperskal
3 daysRefactor: add gpu_create_post_process_texture helperskal
3 daysRefactor: add gpu_create_texture_view_2d helperskal
3 daysRefactor: factorize WGPU init code for 3D testsskal
3 daysRefactor: factorize common WGPU patterns into helper functionsskal
3 daysCNN v2: bilinear mip-level sampling and UI improvementsskal