| Age | Commit message (Expand) | Author |
|---|---|---|
| 18 hours | Refactor Effect class to centralize common uniforms management | skal |
| 19 hours | feat: WGSL Uniform Buffer Validation & Consolidation (Task #75) | skal |
| 20 hours | fix: Resolve WebGPU uniform buffer alignment issues (Task #74) | skal |
| 34 hours | feat(gpu): Add VignetteEffect and related files | skal |
| 46 hours | style: Apply clang-format to all source files | skal |
| 3 days | refactor: Store const GpuContext& in Effect base class | skal |
| 3 days | refactor: Bundle GPU context into GpuContext struct | skal |
| 8 days | fix(gpu): Resolve high-DPI squished rendering and 3D shadow bugs | skal |
| 9 days | Chore: Apply clang-format to the codebase | skal |
| 9 days | Refactor: Move common GPU fields to base Effect classes | skal |
| 9 days | Refactor: Split demo effects and shaders into individual files | skal |
