diff options
| author | skal <pascal.massimino@gmail.com> | 2026-02-09 11:17:53 +0100 |
|---|---|---|
| committer | skal <pascal.massimino@gmail.com> | 2026-02-09 11:17:53 +0100 |
| commit | fd19130b3360d17b44247ec26533b20e051b7f8c (patch) | |
| tree | f3116150299e320c4a5951aa7a2fdd1dc12a9511 /src/gpu/effects/distort_effect.cc | |
| parent | 698649d30129ba26a7ad9c13a874686640f43972 (diff) | |
feat: WGSL Uniform Buffer Validation & Consolidation (Task #75)
- Added to validate WGSL/C++ struct alignment.
- Integrated validation into .
- Standardized uniform usage in , , , .
- Renamed generic to specific names in WGSL and C++ to avoid collisions.
- Added and updated .
- handoff(Gemini): Completed Task #75.
Diffstat (limited to 'src/gpu/effects/distort_effect.cc')
| -rw-r--r-- | src/gpu/effects/distort_effect.cc | 29 |
1 files changed, 18 insertions, 11 deletions
diff --git a/src/gpu/effects/distort_effect.cc b/src/gpu/effects/distort_effect.cc index d11dfd7..b5acf83 100644 --- a/src/gpu/effects/distort_effect.cc +++ b/src/gpu/effects/distort_effect.cc @@ -11,29 +11,36 @@ DistortEffect::DistortEffect(const GpuContext& ctx) DistortEffect::DistEffect(const GpuContext& ctx, const DistortParams& params) : PostProcessEffect(ctx), params_(params) { - uniforms_ = - gpu_create_buffer(ctx_.device, sizeof(DistortUniforms), - WGPUBufferUsage_Uniform | WGPUBufferUsage_CopyDst); + common_uniforms_.init(ctx_.device); + params_buffer_.init(ctx_.device); pipeline_ = create_post_process_pipeline(ctx_.device, ctx_.format, distort_shader_wgsl); } void DistortEffect::render(WGPURenderPassEncoder pass, float t, float b, float i, float a) { - DistortUniforms u = { + // Populate CommonPostProcessUniforms + const CommonPostProcessUniforms common_u = { + .resolution = {(float)width_, (float)height_}, + .aspect_ratio = a, .time = t, .beat = b, - .intensity = i, - .aspect_ratio = a, - .width = (float)width_, - .height = (float)height_, + .audio_intensity = i, + }; + common_uniforms_.update(ctx_.queue, common_u); + + // Populate DistortParams + const DistortParams distort_p = { .strength = params_.strength, .speed = params_.speed, }; - wgpuQueueWriteBuffer(ctx_.queue, uniforms_.buffer, 0, &u, sizeof(u)); + params_buffer_.update(ctx_.queue, distort_p); + PostProcessEffect::render(pass, t, b, i, a); } void DistortEffect::update_bind_group(WGPUTextureView v) { - pp_update_bind_group(ctx_.device, pipeline_, &bind_group_, v, {}, uniforms_); -}
\ No newline at end of file + + pp_update_bind_group(ctx_.device, pipeline_, &bind_group_, v, common_uniforms_.get(), params_buffer_); + +} |
