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path: root/src/3d/visual_debug.cc
AgeCommit message (Expand)Author
21 hoursstyle: Apply clang-format to all source filesskal
21 hoursfeat(3d): Implement Mesh Wireframe rendering for Visual Debugskal
21 hoursfeat(3d): Implement Visual Debug primitives (Sphere, Cone, Cross, Trajectory)skal
3 daysrefactor(build): Split asset_manager.h into dcl/core/utils headersskal
3 daysfeat(tests): Add test_mesh tool for OBJ loading and normal visualizationskal
3 daysfeat(audio): Complete Task #56 - Audio Lifecycle Refactor (All Phases)skal
3 daysfeat(physics): Implement SDF-based physics engine and BVHskal
6 daysrefactor: Shader Asset Integration (Task #24)skal
6 dayschore: Apply final code formatting and cleanupskal
6 daysfix(3d): Tighten torus bounding box and restore object texturesskal
6 daysfix(3d): Correct debug box transforms and restore object texturesskal
7 daysfix(gpu): Resolve high-DPI squished rendering and 3D shadow bugsskal
7 daysfeat(3d): Add scaffolding for visual debugging (Task #18a)skal