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path: root/src/3d/object.h
AgeCommit message (Expand)Author
10 hoursrefactor(build): Split asset_manager.h into dcl/core/utils headersskal
11 hoursfix: Correct mesh normal transformation and floor shadow renderingskal
12 hoursfeat(tests): Add test_mesh tool for OBJ loading and normal visualizationskal
13 hoursfeat(3d): Implement basic OBJ mesh asset pipelineskal
27 hoursfeat(physics): Implement SDF-based physics engine and BVHskal
3 daysfix: Implement proper skybox rendering with Perlin noiseskal
5 daysfeat: Implement hybrid rendering with SDF primitivesskal
5 daysfeat: Implement 3D system and procedural texture managerskal