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21 hoursdocs: Add Audio Lifecycle Refactor plan (Task #56)skal
24 hoursfeat(physics): Implement SDF-based physics engine and BVHskal
45 hoursfeat: Audio playback stability, NOTE_ parsing fix, sample caching, and debug ...skal
2 daysdocs: Update project state with event-based tracker and WAV dumpskal
2 daysfeat(audio): Variable tempo system with music time abstractionskal
2 daysfeat(audio): Tracker timing test suite (Tasks #51.3 & #51.4)skal
2 daysfeat(audio): Implement mock audio backend for testing (Task #51.2)skal
2 daysfeat(audio): Implement audio backend abstraction (Task #51.1)skal
2 daysdocs: Update project context and state for handoffskal
2 daysfeat(gpu): Implement recursive WGSL composition and modularize shaders (Task ...skal
2 daysdocs(3d): Plan BVH, Physics, and WGSL modularization (Task #49, #50)skal
2 daystest(coverage): Improve Audio coverage (Task #48)skal
2 daystest(coverage): Improve Asset Manager coverage (Task #47)skal
2 daysfeat(tooling): Add directory filtering to coverage report script (Task #46)skal
2 daystest(procedural): Improve test coverage (Task #45)skal
2 daysfeat(tooling): Implement code coverage reporting (Task #44)skal
2 daysadd a TODO about coverage scriptskal
2 dayshandoff(Claude): Stabilize 3D renderer with rotating skybox and two-pass arch...skal
3 daysdocs: number all tasks for referenceskal
3 daysdocs: defer full STL removal to Phase 2skal
3 daysrefactor: Task #20 - Platform & Code Hygieneskal
3 daysfeat(audio): Fix tracker bugs and implement rock demo trackskal
3 daysdocs: Finalize documentation and store project statev0.1skal
3 daystest(shader): Add ShaderComposer and WGSL asset validation tests (Task #26)skal
3 daysdocs: Add sub-task for Shader Asset Testing & Validation (Task #26)skal
3 daysdocs: Update project status and task listsskal
3 dayschore: Finalize Build System Consolidation (Task #25)skal
3 daysrefactor(build): Modularize build system with static librariesskal
3 daysdocs: Mark Shader Asset Integration (Task #24) as completedskal
3 daysdocs: Plan Shader Asset Integration (Task #24)skal
3 daysdocs: Update project context and re-prioritize task listskal
4 daysdocs: Update TODO.md with tracker asset sample integration progressskal
4 daysdocs: Update TODO.md with completed Minimal Audio Tracker taskskal
4 daysfix TODO.mdskal
4 daysdocs: Clean up TODO.md to reflect completed shader optimization attack plansskal
4 daysupdate TODO and fix shaders.ccskal
4 daysdocs: Update TODO.md and PROJECT_CONTEXT.md after completing shader optimizat...skal
4 daysdocs: Mark SDF Macros attack plan as completed in TODO.mdskal
4 dayschore: Add BUILD.md, Task 23 to TODO.md, and GPU perf define placeholderskal
4 daysdocs: Finalize session task tracking and project contextskal
4 daysdocs: Record Task 21.2 completion and update session prioritiesskal
4 daysdocs: Prioritize next session tasks and update project contextskal
4 daysmore sub-tasksskal
4 daysdocs: Finalize session state in TODO.md with unified SDF shadow fix detailsskal
4 daysflesh out extra details in the MD filesskal
4 daysdocs: Update TODO.md with recent bug fixes and formatting passskal
4 daystune TODO and PROJECT_CONTEXT with new micro-tasksskal
4 daysfeat(3d): Implement scene query shadows (POC)skal
4 daysadd new tasksskal
4 daysdocs(todo): Add README quick start taskskal