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| author | skal <pascal.massimino@gmail.com> | 2026-02-02 19:44:50 +0100 |
|---|---|---|
| committer | skal <pascal.massimino@gmail.com> | 2026-02-02 19:44:50 +0100 |
| commit | 5f7dd50b42af43c4cc5e954632cb21c37c33ce37 (patch) | |
| tree | d7b2f73275cc77c1c52ab8e65db3002d4caaefc3 /TODO.md | |
| parent | 5cdb08c06bc7645d4aa294516d2eb3a573bd44c8 (diff) | |
update TODO and fix shaders.cc
Diffstat (limited to 'TODO.md')
| -rw-r--r-- | TODO.md | 1 |
1 files changed, 1 insertions, 0 deletions
@@ -19,6 +19,7 @@ This file tracks prioritized tasks with detailed attack plans. ## Priority 3: Shader Optimization (Task #21) **Goal:** Improve GPU performance and reduce shader source bloat. - [ ] **Attack Plan - Normal Factorization:** Create a standard WGSL helper for normal calculation to avoid duplicate code in every effect. +- [ ] **Tri-planar or bi-planar mapping**: see https://iquilezles.org/articles/biplanar/ for instance ## Future Goals - [ ] **Task #5: Spectrogram Editor**: Web-based visual tool for extreme audio compression. |
