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Vide-coded 64k demo system
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TODO.md
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Author
9 hours
Update docs: CNN v2 weights loading fixed and validated
skal
11 hours
Update docs and help messages for CNN v2 completion
skal
11 hours
CNN v2 documentation update - Phase 5 complete
skal
11 hours
CNN v2: parametric static features - Phases 1-4
skal
12 hours
CNN v2: parametric static features - design doc
skal
3 days
docs: Streamline top-level documentation
skal
3 days
docs: Update docs for Task #76 size measurement
skal
3 days
docs: Streamline top-level project files
skal
3 days
feat: Add Task #77 for workspace system architecture
skal
3 days
docs: Update documentation and clean up obsolete files
skal
3 days
docs: Condense essential context files (856→599 lines)
skal
3 days
docs: Add sub-task for type-safe shader composition
skal
3 days
docs: Add sub-task for splitting common_uniforms.wgsl
skal
3 days
docs: Archive Feb 9 completed tasks and clarify build configs
skal
3 days
try to fix test_demo
skal
3 days
feat: WGSL Uniform Buffer Validation & Consolidation (Task #75)
skal
4 days
fix: Resolve WebGPU uniform buffer alignment issues (Task #74)
skal
4 days
fix: Resolve WebGPU uniform buffer alignment issues (Task #74)
skal
4 days
docs: Update documentation for shader parametrization progress
skal
4 days
update doc
skal
4 days
docs: Update project context and todo list for plane_distance integration
skal
4 days
feat(audio): Eliminate temp buffer allocations and add explicit clipping (Tas...
skal
4 days
feat(audio, tools): Add Task #72 and enhance Blender exporter
skal
4 days
refactor(audio): Finalize audio sync, update docs, and clean up test artifacts
skal
5 days
update tasks
skal
5 days
refactor(docs): Update TODO.md with large files and apply clang-format
skal
5 days
docs: Archive completed tasks and streamline context files
skal
5 days
feat(3d): Fix ObjectType::PLANE scaling and consolidate ObjectType mapping
skal
5 days
docs: Document mesh shadow limitation (Task A.1 investigation)
skal
5 days
feat(3d): Implement Mesh Wireframe rendering for Visual Debug
skal
5 days
feat(3d): Implement Blender export and binary scene loading pipeline
skal
5 days
docs: Reorganize documentation with tiered hierarchy for context optimization
skal
5 days
update doc, optimize spectral_editor
skal
5 days
docs(todo): Add Task #69 - Convert audio pipeline to clipped int16
skal
6 days
docs: Remove duplicate Task #57 entry from TODO.md
skal
6 days
docs: Add Task #68 for mesh wireframe rendering in debug mode
skal
6 days
docs: Add Task #67 for DCT/FFT performance benchmarking
skal
6 days
docs: Add low-priority tasks for tempo control and asset debugging
skal
6 days
docs: Document specplay tool and add future enhancement roadmap
skal
6 days
docs: Mark Task #53 (Particles Shader Polish) as complete
skal
6 days
docs: Milestone - Shader Stability & Test Infrastructure (February 6, 2026)
skal
6 days
feat(audio): Add Spectral Brush runtime (Phase 1 of Task #5)
skal
7 days
docs: Update documentation for completed build optimization (Task C)
skal
7 days
docs: Update Task A status - artifacts fixed but shadows missing
skal
7 days
docs: Update project documentation and regenerate assets
skal
7 days
chore: Update documentation, generated assets, and cleanup
skal
7 days
milestone(timeline-editor): Task #57 Phase 1 Complete - Production-Ready Editor
skal
7 days
docs: Add Task #57 - Interactive Timeline Editor (low priority)
skal
7 days
feat(audio): Complete Task #56 - Audio Lifecycle Refactor (All Phases)
skal
7 days
docs: Add Audio Lifecycle Refactor plan (Task #56)
skal
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