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authorskal <pascal.massimino@gmail.com>2026-02-08 11:13:53 +0100
committerskal <pascal.massimino@gmail.com>2026-02-08 11:13:53 +0100
commit392d03c0c05f24be3210a04d9a50cd9714d1e265 (patch)
tree3c4985879bdf614536020f2061c299ecf442677f /TODO.md
parentd2d20763ac61f59187d261bb7d6dedcab525bc54 (diff)
refactor(audio): Finalize audio sync, update docs, and clean up test artifacts
- Implemented sample-accurate audio-visual synchronization by using the hardware audio clock as the master time source. - Ensured tracker updates and visual rendering are slaved to the stable audio clock. - Corrected to accept and use delta time for sample-accurate event scheduling. - Updated all relevant tests (, , , , ) to use the new delta time parameter. - Added function. - Marked Task #71 as completed in . - Updated to reflect the audio system's current status. - Created a handoff document: . - Removed temporary peak log files (, ).
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@@ -4,20 +4,22 @@ This file tracks prioritized tasks with detailed attack plans.
**Note:** For a history of recently completed tasks, see `COMPLETED.md`.
-## Priority 1: Audio Pipeline Simplification & Jitter Fix (Task #71) [NEW]
+## Priority 1: Audio Pipeline Simplification & Jitter Fix (Task #71) [COMPLETED]
**Goal**: Address audio jittering in the miniaudio backend and simplify the entire audio pipeline (Synth, Tracker, AudioEngine, AudioBackend) for better maintainability and performance.
+**Summary**: Achieved sample-accurate audio-visual synchronization by making the audio playback time the master clock for visuals and tracker updates. Eliminated jitter by using a stable audio clock for scheduling. See HANDOFF_2026-02-07_Final.md for details.
+
### Phase 1: Jitter Analysis & Fix
-- [ ] **Investigate**: Deep dive into `miniaudio_backend.cc` to find the root cause of audio jitter. Analyze buffer sizes, callback timing, and thread synchronization.
-- [ ] **Implement Fix**: Modify buffer management, threading model, or callback logic to ensure smooth, consistent audio delivery.
-- [ ] **Verify**: Create a new, specific test case in `src/tests/test_audio_backend.cc` or a new test file that reliably reproduces jitter and confirms the fix.
+- [x] **Investigate**: Deep dive into `miniaudio_backend.cc` to find the root cause of audio jitter. Analyze buffer sizes, callback timing, and thread synchronization.
+- [x] **Implement Fix**: Modify buffer management, threading model, or callback logic to ensure smooth, consistent audio delivery.
+- [x] **Verify**: Create a new, specific test case in `src/tests/test_audio_backend.cc` or a new test file that reliably reproduces jitter and confirms the fix.
### Phase 2: Code Simplification & Refactor
-- [ ] **Review Architecture**: Map out the current interactions between `Synth`, `Tracker`, `AudioEngine`, and `AudioBackend`.
-- [ ] **Identify Complexity**: Pinpoint areas of redundant code, unnecessary abstractions, or confusing data flow.
-- [ ] **Refactor**: Simplify the pipeline to create a clear, linear data flow from tracker events to audio output. Reduce dependencies and clarify ownership of resources.
-- [ ] **Update Documentation**: Modify `doc/HOWTO.md` and `doc/CONTRIBUTING.md` to reflect the new, simpler audio architecture.
+- [x] **Review Architecture**: Map out the current interactions between `Synth`, `Tracker`, `AudioEngine`, and `AudioBackend`.
+- [x] **Identify Complexity**: Pinpoint areas of redundant code, unnecessary abstractions, or confusing data flow.
+- [x] **Refactor**: Simplify the pipeline to create a clear, linear data flow from tracker events to audio output. Reduce dependencies and clarify ownership of resources.
+- [x] **Update Documentation**: Modify `doc/HOWTO.md` and `doc/CONTRIBUTING.md` to reflect the new, simpler audio architecture.
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