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| author | skal <pascal.massimino@gmail.com> | 2026-02-08 09:12:48 +0100 |
|---|---|---|
| committer | skal <pascal.massimino@gmail.com> | 2026-02-08 09:12:48 +0100 |
| commit | ec98466b62797fe7e71f35f009a891e72f4ae85a (patch) | |
| tree | 0f86391c020a6d223ccd4a46ccc9c45aa87fe866 /src/gpu/effects/shader_composer.h | |
| parent | 16c2cdce6ad1d89d3c537f2c2cff743449925125 (diff) | |
Revert "feat(platform): Centralize platform-specific WebGPU code and improve shader composition"
This reverts commit 16c2cdce6ad1d89d3c537f2c2cff743449925125.
Diffstat (limited to 'src/gpu/effects/shader_composer.h')
| -rw-r--r-- | src/gpu/effects/shader_composer.h | 5 |
1 files changed, 0 insertions, 5 deletions
diff --git a/src/gpu/effects/shader_composer.h b/src/gpu/effects/shader_composer.h index 961ffcb..9eb43f4 100644 --- a/src/gpu/effects/shader_composer.h +++ b/src/gpu/effects/shader_composer.h @@ -3,7 +3,6 @@ #pragma once -#include "generated/assets.h" // For AssetId #include <map> #include <set> #include <string> @@ -24,10 +23,6 @@ class ShaderComposer { std::string Compose(const std::vector<std::string>& dependencies, const std::string& main_code, const CompositionMap& substitutions = {}); - - std::string Compose(const std::vector<std::string>& dependencies, - AssetId main_code_asset_id, - const CompositionMap& substitutions = {}); private: ShaderComposer() = default; |
