From ec98466b62797fe7e71f35f009a891e72f4ae85a Mon Sep 17 00:00:00 2001 From: skal Date: Sun, 8 Feb 2026 09:12:48 +0100 Subject: Revert "feat(platform): Centralize platform-specific WebGPU code and improve shader composition" This reverts commit 16c2cdce6ad1d89d3c537f2c2cff743449925125. --- src/gpu/effects/shader_composer.h | 5 ----- 1 file changed, 5 deletions(-) (limited to 'src/gpu/effects/shader_composer.h') diff --git a/src/gpu/effects/shader_composer.h b/src/gpu/effects/shader_composer.h index 961ffcb..9eb43f4 100644 --- a/src/gpu/effects/shader_composer.h +++ b/src/gpu/effects/shader_composer.h @@ -3,7 +3,6 @@ #pragma once -#include "generated/assets.h" // For AssetId #include #include #include @@ -24,10 +23,6 @@ class ShaderComposer { std::string Compose(const std::vector& dependencies, const std::string& main_code, const CompositionMap& substitutions = {}); - - std::string Compose(const std::vector& dependencies, - AssetId main_code_asset_id, - const CompositionMap& substitutions = {}); private: ShaderComposer() = default; -- cgit v1.2.3