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8 hours
style: Apply clang-format
skal
8 hours
refactor: move shaders.{h,cc} to src/effects and remove v2 suffix
skal
8 hours
docs: streamline timeline editor documentation
skal
8 hours
docs: update timeline editor documentation for v2 format
skal
9 hours
feat: add Sequence V2 format support to timeline editor
skal
17 hours
fix: make test_demo use workspace files, remove obsolete tools/test_demo.*
skal
18 hours
fix: add sequence index to generated class names
skal
19 hours
refactor: remove WIN32 platform checks from seq_compiler.py
skal
19 hours
refactor: remove C++ seq_compiler and Gantt chart references
skal
19 hours
refactor: remove END_DEMO directive, auto-calculate from sequences
skal
23 hours
fix: calculate beat_phase for FlashEffect and refactor uniforms
skal
24 hours
feat: Add FlashEffect for audio/visual sync testing
skal
25 hours
fix(build): add missing headers and enum casts for strict compilation
skal
26 hours
refactor: remove v2 versioning artifacts, establish Sequence as canonical system
skal
28 hours
fix(tests): port tests to v2 API, fix FATAL_CHECK logic
skal
28 hours
feat(sequence): complete v2 migration with DAG-based routing
skal
30 hours
feat(sequence): integrate v2 timeline with main loop
skal
30 hours
fix(cnn): rename CNNLayerParams to CNNv1LayerParams
skal
31 hours
feat(sequence): integrate v2 timeline with build system
skal
32 hours
feat(sequence): Clean up compiler and add test accessor
skal
32 hours
feat(sequence): Phase 2 - Python DAG compiler
skal
45 hours
refactor(cnn): rename cnn_effect to cnn_v1_effect for clarity
skal
46 hours
refactor(cnn): isolate CNN v2 to cnn_v2/ subdirectory
skal
47 hours
refactor(tools): consolidate common CSS for HTML tools
skal
48 hours
fix(audio): WAV dump drift improvements, acceptable state
skal
2 days
fix(timeline-editor): correct waveform tooltip position calculation
skal
2 days
fix(timeline-editor): capture all wheel events at container level
skal
2 days
docs(timeline-editor): clarify effect time units in property panel
skal
2 days
refactor(timeline-editor): complete variable unit renames in modules
skal
2 days
fix(timeline-editor): disable waveform tooltip when no audio loaded
skal
2 days
refactor(timeline-editor): rename variables to reflect beat-based units
skal
2 days
refactor(timeline-editor): centralize BPM calculations
skal
2 days
feat(timeline-editor): add timing tooltip and cursor in waveform view
skal
2 days
fix(timeline-editor): enable mouse wheel on all sequence viewer elements
skal
2 days
docs: document audio WAV drift bug investigation
skal
2 days
refactor(timeline-editor): extract viewport and playback to ES6 modules
skal
2 days
fix(timeline-editor): improve mouse-wheel handling and prevent UI interference
skal
2 days
fix(timeline-editor): align waveform and timeline tick positions
skal
2 days
feat(timeline-editor): add replay button to restart from original play position
skal
2 days
fix(timeline-editor): playback indicator zoom tracking and UX improvements
skal
2 days
feat(timeline-editor): consolidate playback indicator positioning and improve UX
skal
2 days
feat(spectral-editor): add waveform intensity viewer for sample offset
skal
3 days
feat(tracker): add sample offset and humanization
skal
3 days
style: Apply clang-format to codebase
skal
3 days
refactor(gpu): Relocate effects to src/effects and streamline includes
skal
3 days
Refactor: add gpu_create_texture_view_2d helper
skal
3 days
CNN v2: bilinear mip-level sampling and UI improvements
skal
4 days
Replace hard clamp with sigmoid activation in CNN v2
skal
4 days
CNN v2 web tool: Remove vizScale, always show raw layer values
skal
4 days
CNN v2 web tool: Fix vizScale for final layer preview
skal
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