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path: root/src/gpu/texture_manager.cc
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3 daysstyle: Apply clang-format to codebaseskal
3 daysrefactor(gpu): Relocate effects to src/effects and streamline includesskal
3 daysRefactor: add gpu_create_texture_view_2d helperskal
8 daysrefactor: Generic sampler system for compositesskal
8 daysfeat: GPU procedural Phase 4 - texture compositionskal
8 daysrefactor: Unify TextureManager compute pipeline managementskal
8 daysfeat(gpu): Phase 2 - Add gen_perlin and gen_grid GPU compute shadersskal
8 daysfeat(gpu): Add GPU procedural texture generation systemskal
9 daysRevert "feat(platform): Centralize platform-specific WebGPU code and improve ...skal
9 daysfeat(platform): Centralize platform-specific WebGPU code and improve shader c...skal
14 daysfeat: side-quest - Perlin noise sky and ProcGenFunc error handlingskal
2026-02-01feat(gpu/assets): Fix tests, integrate bumpy 3D renderer and procedural assetsskal
2026-02-01feat(gpu): Integrate bumpy 3D renderer into main demoskal
2026-02-01feat: Add seamless bump mapping with procedural noiseskal
2026-02-01feat: Implement 3D system and procedural texture managerskal