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path: root/src/gpu/gpu.h
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2 daysrefactor: Task #20 - Platform & Code Hygieneskal
3 daysfeat: Complete audio tracker system integration and testsskal
3 dayschore: Add BUILD.md, Task 23 to TODO.md, and GPU perf define placeholderskal
3 daysfix(3d): Resolve missing shadows on floor planeskal
3 daysfix(gpu): Resolve high-DPI squished rendering and 3D shadow bugsskal
3 daysfix(build): Add compatibility for older wgpu-native headersskal
4 daysrefactor(platform): Encapsulate state in PlatformState structskal
4 daysfeat: Add seamless bump mapping with procedural noiseskal
4 daysfeat: Implement 3D system and procedural texture managerskal
5 daysclang-formatskal
5 daysfix(build): resolve cross-platform build configuration errorsskal
5 daysstyle: add vertical compression rules to clang-formatskal
5 daysfix(gpu): resolve multiple WebGPU validation and runtime errorsskal
5 daysfix: Resolve all remaining linking and include errors for Sequence/Effect testsskal
5 daysadd testing for sequenceskal
5 daysfix: Cross-compilation and style complianceskal
5 daysfeat: Multi-pass rendering architecture and effect stubsskal
5 daysopt: Guard debug/seek features with STRIP_ALLskal
5 daysfeat: Add --seek command line option for fast-forward debuggingskal
5 daysfeat: Implement Sequence and Effect system for demo choreographyskal
5 daysAdd Windows cross-compilation support (MinGW) and emulation (Wine)skal
6 daysImplement procedural audio generation, spectral effects, and WebGPU particle ...skal
8 daysfeat(visuals): Add rotation, color shifts, and improved beat-syncskal
9 daysstyle: Add 3-line descriptive headers to all source filesskal
9 daysfix(gpu): Add aspect ratio correction to shaderskal
9 daysfeat: Implement fullscreen, keyboard controls, and pulsating heptagonskal
9 daysfeat: Implement spectool & specview; refactor coding style; update docsskal
9 daysinitial commitskal