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path: root/src/gpu/gpu.cc
AgeCommit message (Expand)Author
3 daysfeat: implement beat-based timing systemskal
5 daysrefactor: Deduplicate CommonUniforms with #include in WGSL shadersskal
5 daysfix: Resolve DemoEffectsTest SEGFAULT and update GEMINI.mdskal
5 daysfix: Resolve WebGPU uniform buffer alignment issues (Task #74)skal
6 daysrefactor: Use tracker BPM instead of hardcoded valuesskal
6 daysRevert "feat(platform): Centralize platform-specific WebGPU code and improve ...skal
7 daysfeat(platform): Centralize platform-specific WebGPU code and improve shader c...skal
7 daysstyle: Apply clang-format to all source filesskal
7 daysrefactor: Bundle GPU context into GpuContext structskal
7 daysfix(audio): Synchronize audio-visual timing with playback timeskal
7 daysrefactor: Move platform files to src/platform/ subdirectoryskal
8 daysfeat(particles): Implement transparent circular particles with alpha blending...skal
11 daysrefactor: Task #20 - Platform & Code Hygieneskal
12 daysfix: Resolve shader initialization crashes and build errorsskal
12 daysfeat(test): Add comprehensive math and shader composer testsskal
12 daysfeat(3d): Implement Task 21.1 WGSL Library & Composerskal
12 daysfix(3d): Restore and enhance 3D shadowsskal
12 daysfix(gpu): Resolve high-DPI squished rendering and 3D shadow bugsskal
12 daysfix(build): Add compatibility for older wgpu-native headersskal
12 daysrefactor(platform): Encapsulate state in PlatformState structskal
13 daysfeat(gpu): Integrate bumpy 3D renderer into main demoskal
13 daysfeat: Implement 3D system and procedural texture managerskal
14 daysclang-formatskal
14 daysfix(build): resolve cross-platform build configuration errorsskal
14 daysstyle: add vertical compression rules to clang-formatskal
2026-01-31fix: Cross-compilation and style complianceskal
2026-01-31feat: Multi-pass rendering architecture and effect stubsskal
2026-01-31feat: Implement Sequence Compiler for data-driven choreographyskal
2026-01-31opt: Guard debug/seek features with STRIP_ALLskal
2026-01-31feat: Add --seek command line option for fast-forward debuggingskal
2026-01-31feat: Implement Sequence and Effect system for demo choreographyskal
2026-01-31fix: Resolve macOS build breakage and restore tools audio supportskal
2026-01-31update state in .md filesskal
2026-01-31Add Windows cross-compilation support (MinGW) and emulation (Wine)skal
2026-01-31Chore: Add missing newlines at end of source filesskal
2026-01-31Chore: Remove trailing whitespaces across the codebaseskal
2026-01-31Implement procedural audio generation, spectral effects, and WebGPU particle ...skal
2026-01-28remove shader.wgslskal
2026-01-28style updateskal
2026-01-28feat(visuals): Add rotation, color shifts, and improved beat-syncskal
2026-01-28feat(visuals): Enhance colors and add background flashesskal
2026-01-28update asset systemskal
2026-01-28style: Add 3-line descriptive headers to all source filesskal
2026-01-28build: Finalize WebGPU integration and platform fixesskal
2026-01-28fix(gpu): Ensure shader entry points are preserved in STRIP_ALL buildskal
2026-01-28fix(gpu): Add aspect ratio correction to shaderskal
2026-01-28opt: Implement build stripping and platform-specific size optimizationsskal
2026-01-28feat: Implement fullscreen, keyboard controls, and pulsating heptagonskal
2026-01-27feat: Implement spectool & specview; refactor coding style; update docsskal