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path: root/src/gpu/gpu.cc
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13 hoursrefactor: Deduplicate CommonUniforms with #include in WGSL shadersskal
18 hoursfix: Resolve DemoEffectsTest SEGFAULT and update GEMINI.mdskal
19 hoursfix: Resolve WebGPU uniform buffer alignment issues (Task #74)skal
33 hoursrefactor: Use tracker BPM instead of hardcoded valuesskal
43 hoursRevert "feat(platform): Centralize platform-specific WebGPU code and improve ...skal
44 hoursfeat(platform): Centralize platform-specific WebGPU code and improve shader c...skal
45 hoursstyle: Apply clang-format to all source filesskal
2 daysrefactor: Bundle GPU context into GpuContext structskal
2 daysfix(audio): Synchronize audio-visual timing with playback timeskal
3 daysrefactor: Move platform files to src/platform/ subdirectoryskal
3 daysfeat(particles): Implement transparent circular particles with alpha blending...skal
6 daysrefactor: Task #20 - Platform & Code Hygieneskal
7 daysfix: Resolve shader initialization crashes and build errorsskal
7 daysfeat(test): Add comprehensive math and shader composer testsskal
7 daysfeat(3d): Implement Task 21.1 WGSL Library & Composerskal
7 daysfix(3d): Restore and enhance 3D shadowsskal
8 daysfix(gpu): Resolve high-DPI squished rendering and 3D shadow bugsskal
8 daysfix(build): Add compatibility for older wgpu-native headersskal
8 daysrefactor(platform): Encapsulate state in PlatformState structskal
9 daysfeat(gpu): Integrate bumpy 3D renderer into main demoskal
9 daysfeat: Implement 3D system and procedural texture managerskal
9 daysclang-formatskal
9 daysfix(build): resolve cross-platform build configuration errorsskal
9 daysstyle: add vertical compression rules to clang-formatskal
9 daysfix: Cross-compilation and style complianceskal
9 daysfeat: Multi-pass rendering architecture and effect stubsskal
10 daysfeat: Implement Sequence Compiler for data-driven choreographyskal
10 daysopt: Guard debug/seek features with STRIP_ALLskal
10 daysfeat: Add --seek command line option for fast-forward debuggingskal
10 daysfeat: Implement Sequence and Effect system for demo choreographyskal
10 daysfix: Resolve macOS build breakage and restore tools audio supportskal
10 daysupdate state in .md filesskal
10 daysAdd Windows cross-compilation support (MinGW) and emulation (Wine)skal
10 daysChore: Add missing newlines at end of source filesskal
10 daysChore: Remove trailing whitespaces across the codebaseskal
10 daysImplement procedural audio generation, spectral effects, and WebGPU particle ...skal
12 daysremove shader.wgslskal
13 daysstyle updateskal
13 daysfeat(visuals): Add rotation, color shifts, and improved beat-syncskal
13 daysfeat(visuals): Enhance colors and add background flashesskal
13 daysupdate asset systemskal
13 daysstyle: Add 3-line descriptive headers to all source filesskal
13 daysbuild: Finalize WebGPU integration and platform fixesskal
13 daysfix(gpu): Ensure shader entry points are preserved in STRIP_ALL buildskal
13 daysfix(gpu): Add aspect ratio correction to shaderskal
13 daysopt: Implement build stripping and platform-specific size optimizationsskal
13 daysfeat: Implement fullscreen, keyboard controls, and pulsating heptagonskal
13 daysfeat: Implement spectool & specview; refactor coding style; update docsskal