| Age | Commit message (Expand) | Author |
|---|---|---|
| 22 hours | refactor: Store const GpuContext& in Effect base class | skal |
| 23 hours | refactor: Bundle GPU context into GpuContext struct | skal |
| 2 days | refactor(build): Split asset_manager.h into dcl/core/utils headers | skal |
| 3 days | fix(gpu): Use GetTextureAsset() for procedural texture loading | skal |
| 4 days | feat: Optional sequence end times and comprehensive effect documentation | skal |
