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| author | skal <pascal.massimino@gmail.com> | 2026-02-07 17:14:37 +0100 |
|---|---|---|
| committer | skal <pascal.massimino@gmail.com> | 2026-02-07 17:14:37 +0100 |
| commit | 8c9815a210f457baafec36724d0d26e61bde52e4 (patch) | |
| tree | 2c269243243a7ccc1d580bc90b434013425de448 /src/gpu/effects/flash_cube_effect.cc | |
| parent | bd939acdf750181ef0e1a612b445da4c15077c85 (diff) | |
refactor: Store const GpuContext& in Effect base class
- Changed Effect to store ctx_ reference instead of device_/queue_/format_
- Updated all 19 effect implementations to access ctx_.device/queue/format
- Simplified Effect constructor: ctx_(ctx) vs device_(ctx.device), queue_(ctx.queue), format_(ctx.format)
- All 28 tests pass, all targets build successfully
Diffstat (limited to 'src/gpu/effects/flash_cube_effect.cc')
| -rw-r--r-- | src/gpu/effects/flash_cube_effect.cc | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/gpu/effects/flash_cube_effect.cc b/src/gpu/effects/flash_cube_effect.cc index 4f58562..8c97d5d 100644 --- a/src/gpu/effects/flash_cube_effect.cc +++ b/src/gpu/effects/flash_cube_effect.cc @@ -22,11 +22,11 @@ void FlashCubeEffect::init(MainSequence* demo) { (void)demo; WGPUTextureFormat format = demo->gpu_ctx.format; - renderer_.init(device_, queue_, format_); + renderer_.init(ctx_.device, ctx_.queue, ctx_.format); renderer_.resize(width_, height_); // Texture Manager - texture_manager_.init(device_, queue_); + texture_manager_.init(ctx_.device, ctx_.queue); // Load Perlin noise texture TextureAsset noise_tex = GetTextureAsset(AssetId::ASSET_NOISE_TEX); |
