| Age | Commit message (Expand) | Author |
|---|---|---|
| 4 days | refactor: Simplify effect render API and fix uniform initialization | skal |
| 6 days | Refactor Effect class to centralize common uniforms management | skal |
| 6 days | feat: WGSL Uniform Buffer Validation & Consolidation (Task #75) | skal |
| 6 days | fix: Resolve WebGPU uniform buffer alignment issues (Task #74) | skal |
| 6 days | feat(gpu): Add VignetteEffect and related files | skal |
| 7 days | style: Apply clang-format to all source files | skal |
| 8 days | refactor: Store const GpuContext& in Effect base class | skal |
| 8 days | refactor: Bundle GPU context into GpuContext struct | skal |
| 13 days | fix(gpu): Resolve high-DPI squished rendering and 3D shadow bugs | skal |
| 2026-02-01 | Chore: Apply clang-format to the codebase | skal |
| 2026-02-01 | Refactor: Move common GPU fields to base Effect classes | skal |
| 2026-02-01 | Refactor: Split demo effects and shaders into individual files | skal |
