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AgeCommit message (Expand)Author
2026-02-28fix(shaders): deduplicate VertexOutput/vs_main via render/fullscreen_uv_vs sn...skal
2026-02-21refactor(wgsl): Use vec*f alias for vector typesskal
2026-02-21split raymarching.wgsl in two: with id, or without id.skal
2026-02-21refactor(wgsl): Factorize getScreenCoord helperskal
2026-02-17feat(uniforms): Add noise field with per-frame random valuesskal
2026-02-16fix: correct Heptagon effect rendering and SDF implementationskal
2026-02-16fix: calculate beat_phase for FlashEffect and refactor uniformsskal
2026-02-16refactor: remove v2 versioning artifacts, establish Sequence as canonical systemskal
2026-02-16feat(sequence): complete v2 migration with DAG-based routingskal
2026-02-16feat(sequence): add inline post-process functions for v2skal
2026-02-16feat(sequence): complete phase 3 - v2 shader integration and effect portsskal
2026-02-15misc updatesskal
2026-02-14feat(gpu): add two-pass raymarching infrastructureskal
2026-02-14feat(gpu): add SDF camera infrastructure and effect base classskal
2026-02-14refactor(wgsl): consolidate SDF shapes into single common fileskal
2026-02-14refactor(wgsl): modularize common shader functionsskal
2026-02-13Remediation: Implement shared common/shaders/ directoryskal