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Vide-coded 64k demo system
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DemoSourceLists.cmake
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39 hours
feat(cnn_v3): Phase 4 complete — CNNv3Effect C++ + FiLM uniform upload
skal
3 days
feat(cnn_v3): Phase 1 complete - GBufferEffect integrated + HOWTO playbook
skal
2026-03-07
refactor(effects): introduce WgslEffect for shader-only post-process effects
skal
2026-03-06
feat(effects): add Scratch post-process effect with reusable scratch_lines sn...
skal
2026-03-05
fix(audio): correct OLA synthesis and extract shared ola_encode/ola_decode
skal
2026-03-01
feat(audio): add experimental MP3 on-demand range decoder
skal
2026-02-28
fix(tools/shadertoy): fix Next Steps instructions and update EFFECT_WORKFLOW.md
skal
2026-02-28
refactor(gpu): move RenderPipelineBuilder impl to pipeline_builder.cc
skal
2026-02-28
refactor(gpu): move SamplerCache impl to .cc, expose single entry point
skal
2026-02-28
remove vestigial demo_effects.cc
skal
2026-02-20
feat(sequence): port Scene1Effect + fix seq_compiler absolute time bug
skal
2026-02-17
feat: Rename GPU stub and headless files and update references
skal
2026-02-17
refactor: move shaders.{h,cc} to src/effects and remove v2 suffix
skal
2026-02-16
feat: Add PeakMeterEffect v2 for test_demo audio visualization
skal
2026-02-16
feat: Add FlashEffect for audio/visual sync testing
skal
2026-02-16
refactor: remove v2 versioning artifacts, establish Sequence as canonical system
skal
2026-02-16
feat(sequence): complete v2 migration with DAG-based routing
skal
2026-02-16
feat(sequence): port hybrid_3d_effect to v2
skal
2026-02-16
feat(sequence): port rotating_cube_effect to v2
skal
2026-02-16
feat(sequence): port particles_effect to v2
skal
2026-02-16
feat(sequence): create v2 timeline with placeholder effects
skal
2026-02-16
feat(sequence): Phase 3 - Port 3 effects to v2
skal
2026-02-16
feat(sequence): Phase 1 - Sequence v2 foundation
skal
2026-02-15
refactor(cnn): rename cnn_effect to cnn_v1_effect for clarity
skal
2026-02-15
refactor(cnn): isolate CNN v2 to cnn_v2/ subdirectory
skal
2026-02-15
refactor(build): granular asset tracking and CMake deduplication
skal
2026-02-14
feat(gpu): add SDF camera infrastructure and effect base class
skal
2026-02-14
refactor(gpu): Relocate effects to src/effects and streamline includes
skal
2026-02-14
Refactor: extract setup_standard_textures helper
skal
2026-02-12
CNN v2: parametric static features - Phases 1-4
skal
2026-02-11
refactor: Modularize CMake build system into 10 specialized modules
skal