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path: root/assets/final/shaders/renderer_3d.wgsl
AgeCommit message (Expand)Author
2026-02-08refactor(shaders): Use bump mapping utility function in renderer_3dskal
2026-02-08refactor(shaders): Apply common utilities to renderer shadersskal
2026-02-06fix(shaders): Resolve WGSL validation errors and add shader compilation testsskal
2026-02-06fix(shaders): Correct mesh normal transformation - remove double transposeskal
2026-02-06fix: Correct mesh normal transformation and floor shadow renderingskal
2026-02-06feat(3d): Implement basic OBJ mesh asset pipelineskal
2026-02-06refactor(gpu): Implement compile-time BVH toggle via shader compositionskal
2026-02-06feat(perf): Add toggle for GPU BVH and fix fallbackskal
2026-02-04feat(gpu): Implement recursive WGSL composition and modularize shaders (Task ...skal
2026-02-03fix: Implement proper skybox rendering with Perlin noiseskal
2026-02-03feat: side-quest - Perlin noise sky and ProcGenFunc error handlingskal
2026-02-03refactor: Shader Asset Integration (Task #24)skal