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AgeCommit message (Expand)Author
18 hoursfeat(mq_editor): add Test WAV button for in-browser UI testingskal
18 hourstest(mq_editor): add isolated FFT test page and sine generatorskal
18 hoursfeat(mq_editor): log-scale frequency axis with clean freqToY/canvasToFreq APIskal
19 hoursrefactor(mq_editor): store only squared amplitude after FFT, drop re/imskal
19 hoursfix(mq_editor): Catmull-Rom bezier fit, NaN guard, synth FFT toggleskal
25 hoursfeat(mq_editor): sort partials by amplitude, keep% slider for reconstructionskal
26 hoursfeat(mq_editor): peaks display, STFT cache refactor, threshold reactivityskal
27 hoursclean-up pass mq-partialsskal
27 hoursdocs: Archive MQ Editor Phase 2 completionskal
27 hoursfeat(mq_editor): Complete Phase 2 - JS synthesizer with STFT cacheskal
28 hoursdocs: Archive MQ Editor Phase 1 completionskal
28 hoursdocs(mq_editor): Update Phase 1 completion statusskal
28 hoursfeat(mq_editor): Improve partial tracking and add audio playbackskal
28 hoursfix(mq_editor): Improve spectrogram visualization and navigationskal
32 hoursfeat(mq_editor): Phase 1 - MQ extraction and visualization (SPECTRAL_BRUSH_2)skal
34 hoursfeat(uniforms): Add noise field with per-frame random valuesskal
35 hoursrefactor(effects): Streamline uniforms initializationskal
35 hoursfeat(test): Add PeakMeter overlay to test_demo timelineskal
35 hoursrefactor(gpu): Add RAII wrapper for WGPU resources to eliminate manual cleanupskal
35 hoursrefactor(effects): Factor shared initialization into Effect base classskal
36 hoursfix(build): Resolve clean build failure from generated timeline headerskal
37 hoursdocs(gpu): Purge comment bloat from GPU headersskal
37 hoursrefactor(gpu): Remove stale v2 references from demo_effectsskal
37 hoursdocs(style): Add rule for WGPU object initializationskal
37 hoursrefactor(codegen): Use gpu_init helper in seq_compiler.pyskal
37 hoursfix(build): Resolve Windows cross-compilation failuresskal
39 hoursrefactor(3d): SceneLoader to namespaceskal
39 hoursfeat: Rename GPU stub and headless files and update referencesskal
39 hoursstyle: replace C++ casts with C-style castsskal
39 hoursrefactor: centralize platform-specific code in gpu.hskal
39 hoursfeat: add time-based effect activation with auto-passthroughskal
40 hoursfix: seq_compiler includes effects/shaders.hskal
40 hoursstyle: Apply clang-formatskal
40 hoursdocs: document STRIP_GPU_COMPOSITE flag in BUILD.mdskal
40 hoursrefactor: move shaders.{h,cc} to src/effects and remove v2 suffixskal
40 hoursdocs: streamline timeline editor documentationskal
40 hoursdocs: update timeline editor documentation for v2 formatskal
40 hoursfeat: add Sequence V2 format support to timeline editorskal
40 hoursfix: use low-latency profile for regular Core Audio callbacksskal
48 hoursfix: correct Heptagon effect rendering and SDF implementationskal
2 daysfix: port Hybrid3D effect to sequence v2 architectureskal
2 daystest: enhance GaussianBlur parameters and test timelineskal
2 daysfix: make test_demo use workspace files, remove obsolete tools/test_demo.*skal
2 daysfix: add sequence index to generated class namesskal
2 daysrefactor: remove WIN32 platform checks from seq_compiler.pyskal
2 daysrefactor: remove C++ seq_compiler and Gantt chart referencesskal
2 daysrefactor: remove END_DEMO directive, auto-calculate from sequencesskal
2 daysrefactor: complete removal of 'Effect' suffix from C++ class namesskal
2 daysadd back obj filesskal
2 daysrefactor: remove 'Effect' suffix from effect names in timeline.seq filesskal