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authorskal <pascal.massimino@gmail.com>2026-02-16 21:53:18 +0100
committerskal <pascal.massimino@gmail.com>2026-02-16 21:53:18 +0100
commitc791e709bb4fc20a5d8937023ac1bf4f808b8f1b (patch)
tree071ef042099392dc6fceb5914e62abd1a2477d9c
parent08069d65cea269aec6d19c4d99f9f38138e6c962 (diff)
refactor: remove WIN32 platform checks from seq_compiler.py
- Remove #if !defined(DEMO_CROSS_COMPILE_WIN32) guards - platform.h included transitively handles depthSlice compatibility - Regenerate timeline.cc with cleaned output - Tests: 34/34 passing
-rwxr-xr-xtools/seq_compiler.py4
1 files changed, 0 insertions, 4 deletions
diff --git a/tools/seq_compiler.py b/tools/seq_compiler.py
index 70faf5b..361aa63 100755
--- a/tools/seq_compiler.py
+++ b/tools/seq_compiler.py
@@ -603,9 +603,7 @@ void RenderTimeline(WGPUSurface surface, float time, int width, int height,
// Clear source
WGPURenderPassColorAttachment clear_attach = {};
clear_attach.view = g_source_view;
-#if !defined(DEMO_CROSS_COMPILE_WIN32)
clear_attach.depthSlice = WGPU_DEPTH_SLICE_UNDEFINED;
-#endif
clear_attach.loadOp = WGPULoadOp_Clear;
clear_attach.storeOp = WGPUStoreOp_Store;
clear_attach.clearValue = {0.0, 0.0, 0.0, 1.0};
@@ -630,9 +628,7 @@ void RenderTimeline(WGPUSurface surface, float time, int width, int height,
blit_attach.view = surface_texture.texture
? wgpuTextureCreateView(surface_texture.texture, nullptr)
: nullptr;
-#if !defined(DEMO_CROSS_COMPILE_WIN32)
blit_attach.depthSlice = WGPU_DEPTH_SLICE_UNDEFINED;
-#endif
blit_attach.loadOp = WGPULoadOp_Clear;
blit_attach.storeOp = WGPUStoreOp_Store;
blit_attach.clearValue = {0.0, 0.0, 0.0, 1.0};