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-rw-r--r--cnn_v3/src/gbuf_deferred_effect.h10
1 files changed, 5 insertions, 5 deletions
diff --git a/cnn_v3/src/gbuf_deferred_effect.h b/cnn_v3/src/gbuf_deferred_effect.h
index 4daf13d..d0368ff 100644
--- a/cnn_v3/src/gbuf_deferred_effect.h
+++ b/cnn_v3/src/gbuf_deferred_effect.h
@@ -1,5 +1,6 @@
// GBufDeferredEffect — simple deferred render from packed G-buffer.
-// Inputs: feat_tex0, feat_tex1 (rgba32uint). Output: albedo * shadow (rgba8unorm).
+// Inputs: feat_tex0, feat_tex1 (rgba32uint). Output: albedo * shadow
+// (rgba8unorm).
#pragma once
#include "gpu/effect.h"
@@ -10,11 +11,10 @@ class GBufDeferredEffect : public Effect {
public:
GBufDeferredEffect(const GpuContext& ctx,
const std::vector<std::string>& inputs,
- const std::vector<std::string>& outputs,
- float start_time, float end_time);
+ const std::vector<std::string>& outputs, float start_time,
+ float end_time);
- void render(WGPUCommandEncoder encoder,
- const UniformsSequenceParams& params,
+ void render(WGPUCommandEncoder encoder, const UniformsSequenceParams& params,
NodeRegistry& nodes) override;
private: