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authorskal <pascal.massimino@gmail.com>2026-05-21 08:10:47 +0200
committerskal <pascal.massimino@gmail.com>2026-05-21 08:10:47 +0200
commitd806027dcaeadcdd8d2febd88bc46b2fd2c465de (patch)
tree30bc1ef9f40ccab7c00e31ee20e62bb86755fa26 /cnn_v3/src/gbuf_deferred_effect.h
parent680042a18c11ad5e58757e45b260745c2f52417f (diff)
style: apply clang-formatHEADmain
Diffstat (limited to 'cnn_v3/src/gbuf_deferred_effect.h')
-rw-r--r--cnn_v3/src/gbuf_deferred_effect.h10
1 files changed, 5 insertions, 5 deletions
diff --git a/cnn_v3/src/gbuf_deferred_effect.h b/cnn_v3/src/gbuf_deferred_effect.h
index 4daf13d..d0368ff 100644
--- a/cnn_v3/src/gbuf_deferred_effect.h
+++ b/cnn_v3/src/gbuf_deferred_effect.h
@@ -1,5 +1,6 @@
// GBufDeferredEffect — simple deferred render from packed G-buffer.
-// Inputs: feat_tex0, feat_tex1 (rgba32uint). Output: albedo * shadow (rgba8unorm).
+// Inputs: feat_tex0, feat_tex1 (rgba32uint). Output: albedo * shadow
+// (rgba8unorm).
#pragma once
#include "gpu/effect.h"
@@ -10,11 +11,10 @@ class GBufDeferredEffect : public Effect {
public:
GBufDeferredEffect(const GpuContext& ctx,
const std::vector<std::string>& inputs,
- const std::vector<std::string>& outputs,
- float start_time, float end_time);
+ const std::vector<std::string>& outputs, float start_time,
+ float end_time);
- void render(WGPUCommandEncoder encoder,
- const UniformsSequenceParams& params,
+ void render(WGPUCommandEncoder encoder, const UniformsSequenceParams& params,
NodeRegistry& nodes) override;
private: