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| author | skal <pascal.massimino@gmail.com> | 2026-02-16 10:03:18 +0100 |
|---|---|---|
| committer | skal <pascal.massimino@gmail.com> | 2026-02-16 10:03:18 +0100 |
| commit | 2e33a435d6f1efee5a6c88cbfc99b97241fe2ad3 (patch) | |
| tree | 6eb1890a738ff9050835cd88bc4cadebeeb390c8 /workspaces/main/timeline_v2.seq | |
| parent | a126caf9e52b8f7c5be8e09b303e741aa9a410cb (diff) | |
feat(sequence): port rotating_cube_effect to v2
- Add RotatingCubeEffectV2 with 3D rendering + depth buffer
- Create rotating_cube_v2.wgsl (hardcoded cube geometry)
- Simplified: no auxiliary mask texture dependency
- Declare depth node via NodeRegistry
- Update timeline_v2.seq rotating_cube sequence
- Add shader exports to shaders.{h,cc}
- All 36 tests passing
handoff(Claude): RotatingCube v2 complete, hybrid_3d next
Diffstat (limited to 'workspaces/main/timeline_v2.seq')
| -rw-r--r-- | workspaces/main/timeline_v2.seq | 7 |
1 files changed, 3 insertions, 4 deletions
diff --git a/workspaces/main/timeline_v2.seq b/workspaces/main/timeline_v2.seq index 2dc1720..3c97f7b 100644 --- a/workspaces/main/timeline_v2.seq +++ b/workspaces/main/timeline_v2.seq @@ -7,10 +7,9 @@ SEQUENCE 0.00 0 "intro" EFFECT + PlaceholderEffect temp1 -> sink 0.00 4.00 SEQUENCE 4.00 0 "rotating_cube" - # CircleMask (placeholder) -> RotatingCube (placeholder) -> Blur -> sink - EFFECT + PlaceholderEffect source -> temp1 0.00 4.00 - EFFECT + PlaceholderEffect temp1 -> temp2 0.00 4.00 - EFFECT + GaussianBlurEffect temp2 -> sink 1.00 4.00 + # RotatingCube -> Blur -> sink + EFFECT + RotatingCubeEffectV2 source -> temp1 0.00 4.00 + EFFECT + GaussianBlurEffect temp1 -> sink 1.00 4.00 SEQUENCE 8.00 0 "flash_cube" # FlashCube (placeholder) -> Flash (placeholder) -> sink |
