From 2e33a435d6f1efee5a6c88cbfc99b97241fe2ad3 Mon Sep 17 00:00:00 2001 From: skal Date: Mon, 16 Feb 2026 10:03:18 +0100 Subject: feat(sequence): port rotating_cube_effect to v2 - Add RotatingCubeEffectV2 with 3D rendering + depth buffer - Create rotating_cube_v2.wgsl (hardcoded cube geometry) - Simplified: no auxiliary mask texture dependency - Declare depth node via NodeRegistry - Update timeline_v2.seq rotating_cube sequence - Add shader exports to shaders.{h,cc} - All 36 tests passing handoff(Claude): RotatingCube v2 complete, hybrid_3d next --- workspaces/main/timeline_v2.seq | 7 +++---- 1 file changed, 3 insertions(+), 4 deletions(-) (limited to 'workspaces/main/timeline_v2.seq') diff --git a/workspaces/main/timeline_v2.seq b/workspaces/main/timeline_v2.seq index 2dc1720..3c97f7b 100644 --- a/workspaces/main/timeline_v2.seq +++ b/workspaces/main/timeline_v2.seq @@ -7,10 +7,9 @@ SEQUENCE 0.00 0 "intro" EFFECT + PlaceholderEffect temp1 -> sink 0.00 4.00 SEQUENCE 4.00 0 "rotating_cube" - # CircleMask (placeholder) -> RotatingCube (placeholder) -> Blur -> sink - EFFECT + PlaceholderEffect source -> temp1 0.00 4.00 - EFFECT + PlaceholderEffect temp1 -> temp2 0.00 4.00 - EFFECT + GaussianBlurEffect temp2 -> sink 1.00 4.00 + # RotatingCube -> Blur -> sink + EFFECT + RotatingCubeEffectV2 source -> temp1 0.00 4.00 + EFFECT + GaussianBlurEffect temp1 -> sink 1.00 4.00 SEQUENCE 8.00 0 "flash_cube" # FlashCube (placeholder) -> Flash (placeholder) -> sink -- cgit v1.2.3