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# Demo Timeline v2
# BPM 90
SEQUENCE 0.00 0 "intro"
# FlashCube (placeholder) -> Vignette -> sink
EFFECT + PlaceholderEffect source -> temp1 0.00 4.00
EFFECT + PlaceholderEffect temp1 -> sink 0.00 4.00
SEQUENCE 4.00 0 "rotating_cube"
# RotatingCube -> Blur -> sink
EFFECT + RotatingCubeEffectV2 source -> temp1 0.00 4.00
EFFECT + GaussianBlurEffect temp1 -> sink 1.00 4.00
SEQUENCE 8.00 0 "flash_cube"
# FlashCube (placeholder) -> Flash (placeholder) -> sink
EFFECT - PlaceholderEffect source -> temp1 0.00 4.02
EFFECT + PlaceholderEffect temp1 -> sink 0.00 0.40
SEQUENCE 12.00 1 "particles"
# Particles -> Blur -> sink
EFFECT + ParticlesEffectV2 source -> temp1 0.00 4.00
EFFECT = GaussianBlurEffect temp1 -> sink 0.00 4.00
SEQUENCE 16.00 2 "hybrid_heptagon"
# Theme (placeholder) -> Heptagon -> ParticleSpray (placeholder) -> Particles (placeholder) -> Hybrid3D (placeholder) -> sink
EFFECT + PlaceholderEffect source -> temp1 0.00 4.00
EFFECT + HeptagonEffect temp1 -> temp2 0.00 4.00
EFFECT + PlaceholderEffect temp2 -> temp3 0.00 2.00
EFFECT = PlaceholderEffect temp3 -> temp4 2.00 4.00
EFFECT + PlaceholderEffect temp4 -> sink 0.00 4.00
SEQUENCE 20.00 0 "heptagon_scene"
# Heptagon -> Scene1 (placeholder) -> sink
EFFECT + HeptagonEffect source -> temp1 0.00 8.00
EFFECT + PlaceholderEffect temp1 -> sink 0.00 8.00
SEQUENCE 28.00 0 "fade_test"
# Heptagon -> Fade (placeholder) -> sink
EFFECT + HeptagonEffect source -> temp1 0.00 2.00
EFFECT + PlaceholderEffect temp1 -> sink 0.00 2.00
SEQUENCE 30.00 3 "complex_chain"
# Theme (placeholder) -> Heptagon -> Blur -> ChromaAberration (placeholder) -> Solarize (placeholder) -> sink
EFFECT + PlaceholderEffect source -> temp1 0.00 10.00
EFFECT = HeptagonEffect temp1 -> temp2 0.00 10.00
EFFECT + GaussianBlurEffect temp2 -> temp3 0.00 10.00
EFFECT + PlaceholderEffect temp3 -> temp4 0.00 10.00
EFFECT + PlaceholderEffect temp4 -> sink 0.00 10.00
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