diff options
| author | skal <pascal.massimino@gmail.com> | 2026-02-28 02:39:04 +0100 |
|---|---|---|
| committer | skal <pascal.massimino@gmail.com> | 2026-02-28 02:39:04 +0100 |
| commit | 472c2258dbeca000a454ea1781f09df63477563e (patch) | |
| tree | 98ac75c3824f19f4a598a807b3cb6aa13e8cb0c3 /common/shaders/lighting.wgsl | |
| parent | 1c5a9fb7b8c704a59ec58894adf46d73d1615072 (diff) | |
replace wgsl type: vec4<f32> -> vec4f ..
Diffstat (limited to 'common/shaders/lighting.wgsl')
| -rw-r--r-- | common/shaders/lighting.wgsl | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/common/shaders/lighting.wgsl b/common/shaders/lighting.wgsl index ac2142b..fd92c1a 100644 --- a/common/shaders/lighting.wgsl +++ b/common/shaders/lighting.wgsl @@ -1,15 +1,15 @@ -fn get_normal_basic(p: vec3<f32>, obj_params: vec4<f32>) -> vec3<f32> { +fn get_normal_basic(p: vec3f, obj_params: vec4f) -> vec3f { let obj_type = obj_params.x; if (obj_type == 1.0) { return normalize(p); } - let e = vec2<f32>(0.001, 0.0); - return normalize(vec3<f32>( + let e = vec2f(0.001, 0.0); + return normalize(vec3f( get_dist(p + e.xyy, obj_params) - get_dist(p - e.xyy, obj_params), get_dist(p + e.yxy, obj_params) - get_dist(p - e.yxy, obj_params), get_dist(p + e.yyx, obj_params) - get_dist(p - e.yyx, obj_params) )); } -fn calc_shadow(ro: vec3<f32>, rd: vec3<f32>, tmin: f32, tmax: f32, skip_idx: u32) -> f32 { +fn calc_shadow(ro: vec3f, rd: vec3f, tmin: f32, tmax: f32, skip_idx: u32) -> f32 { var res = 1.0; var t = tmin; if (t < 0.05) { t = 0.05; } |
