| Age | Commit message (Expand) | Author |
|---|---|---|
| 18 hours | refactor(wgsl): consolidate SDF shapes into single common file | skal |
| 18 hours | refactor(wgsl): replace inline fullscreen_vs with common include | skal |
| 18 hours | refactor(wgsl): modularize common shader functions | skal |
| 2 days | Remediation: Implement shared common/shaders/ directory | skal |
| 3 days | fix: update shader files to use beat_phase instead of beat | skal |
| 3 days | feat: implement beat-based timing system | skal |
| 6 days | feat: Implement workspace system (Task #77) | skal |
