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Vide-coded 64k demo system
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2026-02-21
refine scene1 shader
skal
2026-02-20
fix(scene1): refactor render0/render1 to accept Ray struct
skal
2026-02-20
feat(scene1): replace ad-hoc camera with CameraParams uniform
skal
2026-02-20
feat(sequence): port Scene1Effect + fix seq_compiler absolute time bug
skal
2026-02-16
fix: add sequence index to generated class names
skal
2026-02-16
add back obj files
skal
2026-02-16
refactor: remove 'Effect' suffix from effect names in timeline.seq files
skal
2026-02-16
fix: add missing SHADER_FLASH asset to main workspace
skal
2026-02-16
refactor: remove v2 versioning artifacts, establish Sequence as canonical system
skal
2026-02-16
feat(sequence): port hybrid_3d_effect to v2
skal
2026-02-16
feat(sequence): port rotating_cube_effect to v2
skal
2026-02-16
feat(sequence): port particles_effect to v2
skal
2026-02-16
feat(sequence): integrate v2 timeline with build system
skal
2026-02-16
feat(sequence): create v2 timeline with placeholder effects
skal
2026-02-16
feat(sequence): add inline post-process functions for v2
skal
2026-02-16
feat(sequence): complete phase 3 - v2 shader integration and effect ports
skal
2026-02-15
refactor(cnn): rename cnn_effect to cnn_v1_effect for clarity
skal
2026-02-15
archive(cnn): move CNN v1 to cnn_v1/ subdirectory
skal
2026-02-15
refactor(cnn): isolate CNN v2 to cnn_v2/ subdirectory
skal
2026-02-15
debug flash-cube-effect
skal
2026-02-15
refactor(timeline): retiming and effect consolidation
skal
2026-02-15
misc updates
skal
2026-02-15
fix(shader): add dfWithID to sdf_test.wgsl for test compatibility
skal
2026-02-14
feat(gpu): add SDF camera infrastructure and effect base class
skal
2026-02-14
some tweaking
skal
2026-02-14
refactor(wgsl): consolidate SDF shapes into single common file
skal
2026-02-14
refactor(wgsl): replace inline fullscreen_vs with common include
skal
2026-02-14
refactor(wgsl): modularize common shader functions
skal
2026-02-14
Fix: CNN v2 compute shader validation error
skal
2026-02-14
CNN v2: bilinear mip-level sampling and UI improvements
skal
2026-02-14
Replace hard clamp with sigmoid activation in CNN v2
skal
2026-02-14
Fix --mix option: blend prev layer with static p4-p7, not p0-p3
skal
2026-02-13
CNN v2: Alpha channel depth handling and layer visualization
skal
2026-02-13
CNN v2: Fix WebGPU validation error in uniform buffer alignment
skal
2026-02-13
CNN v2: Change feature #6 from sin(10*x) to sin(20*y)
skal
2026-02-13
CNN v2: Add TODO for flexible feature layout in binary format v3
skal
2026-02-13
CNN v2: Add mip-level support to runtime effect
skal
2026-02-13
Add pop-punk drum track from documented sequence
skal
2026-02-13
CNNv2Effect: Document per-layer kernel sizes support
skal
2026-02-13
CNN v2: Refactor to uniform 12D→4D architecture
skal
2026-02-13
Remediation: Implement shared common/shaders/ directory
skal
2026-02-13
Update workspace.cfg for new directory structure
skal
2026-02-13
Add weights/ subdirectory to workspaces for CNN training outputs
skal
2026-02-13
Refactor: Reorganize workspaces and remove assets/ directory
skal
2026-02-13
Refactor: Move application entry points to src/app/
skal
2026-02-12
test_demo: Add beat-synchronized CNN post-processing with version selection
skal
2026-02-12
Timeline editor: CPU load visualization + UX improvements
skal
2026-02-12
Refine training script output and validation
skal
2026-02-12
TODO: 8-bit weight quantization for 2× size reduction
skal
2026-02-12
CNN v2: storage buffer architecture foundation
skal
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